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CR2 for Genesis Model to use in Mimic Pro
Posted: 23 February 2013 09:26 PM   [ Ignore ]
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Hi Guys,

has anyone been successful in getting The Genesis model to work in Mimic Pro?  is there a CR2 and DMC for Genesis that anyone can share, for use in Mimic Pro?

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Posted: 23 February 2013 10:16 PM   [ Ignore ]   [ # 1 ]
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there is a DMC in program files Daz studio plugins mimic but no cr2, so nup, I cannot get it to work in Mimic pro either.
can in Mimic plugin for Carrara though.
A friend on youtube using Poserpro asked the same question and I could not help
saving the 32bit lipsync as a pz2 sort of works but very distorted.

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Posted: 09 March 2013 08:52 PM   [ Ignore ]   [ # 2 ]
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wendy♥catz - 23 February 2013 10:16 PM

there is a DMC in program files Daz studio plugins mimic but no cr2, so nup, I cannot get it to work in Mimic pro either.
can in Mimic plugin for Carrara though.
A friend on youtube using Poserpro asked the same question and I could not help
saving the 32bit lipsync as a pz2 sort of works but very distorted.

I was hoping, have you had any success or another solution?

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Posted: 09 March 2013 09:14 PM   [ Ignore ]   [ # 3 ]
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works in the Carrara mimic plugin
also the 32bit .duf scene of a figure using Daz studio lipsync works in Carrara
so if using Carrara try those
as for Poser, I am going to have to solve that too now I have PP2012

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Posted: 12 March 2013 08:35 AM   [ Ignore ]   [ # 4 ]
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I had a quick look at it a few months back and it looked do-able but… it would really be a LOT easier if DAZ updated MIMIC to support DSON files, as that would solve a lot of the technical problems with add-on characters.

Cheers,

Cliff

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Posted: 12 March 2013 03:44 PM   [ Ignore ]   [ # 5 ]
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Cliff Bowman - 12 March 2013 08:35 AM

I had a quick look at it a few months back and it looked do-able but… it would really be a LOT easier if DAZ updated MIMIC to support DSON files, as that would solve a lot of the technical problems with add-on characters.

Cheers,

Cliff

Cliff, how were you able to get the CR2?  kindly share the workflow if you don’t mind?

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Posted: 13 March 2013 03:02 AM   [ Ignore ]   [ # 6 ]
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solomon - 12 March 2013 03:44 PM

Cliff, how were you able to get the CR2?  kindly share the workflow if you don’t mind?

Err… it’s a bit long ago and it gets rather complex at points, but here’s the two basic approaches that I recall investigating with the idea of having a “Genesis Head” for use in Mimic. I don’t recall which one looked more promising/worked best, but ISTR that both showed some promise.

1) Use the inbuilt .CR2 exporter to create a .CR2 (weight-mapped) of Genesis. Load .CR2 into DAZ Studio 3 (where I have all the figure setup tools) and cut it down to the head and neck (remove limbs and any non-head/neck/eyes/mouth geometry). Save as a legacy .CR2. Would plan to at least test joints as they might need some work (I have the figure setup tools for thar wink )

2) Try loading the pre- .DUF format Genesis in DAZ Studio 3 directly, use Figure Setup tools to strip out all but head and neck, use Figure Setup Tools to adjust joints and test morpsh etc. and save out as a legacy .CR2.

For any more accurate than that I’d have to actually redo the tests… which only went far enough to suggest it’s entirely possible to produce a Genesis “Talking Head” .CR2 that Mimic could use - but I didn’t get into all the ins and outs of trying to support different characters, especially those with different UV layouts.

Hope that helps? (basically - it’s a whole bunch of work!)

Cheers,

Cliff

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Posted: 02 April 2013 09:33 PM   [ Ignore ]   [ # 7 ]
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Hi guys, has anyone else had any luck with this CR2 workflow?

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Posted: 03 April 2013 07:46 AM   [ Ignore ]   [ # 8 ]
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OK, here goes. I loaded up DAZ Studio 3.0 (note the nought) and loaded a Genesis .CR2 that I’d previously created with the .CR2 exporter in DAZ Studio 4.0 (nought again) following the steps in my tut here:

http://www.daz3d.com/genesis-to-poser-cr2

I then exported a new .CR2 called “MIMIC.CR2” from DAZ Studio 3.0

I opened MIMIC 3 Pro and chose one of the same sound files and the newly-generated “MIMIC.CR2”. I also selected a .DMC configuration file from back when I was thinking of making a “Genesis Animeted” product. The attached image shows what it looks like, and I have thrown up a preview animation to:

http://youtu.be/M3x2hK4SVSk

The “Genesis Animeted” project didn’t get any further than this due to my perecption that A) I would have to spend a LOT of time tweaking to get it good enough for me, and I wouldn’t recoup that in value from sales and B) I think customers would probably be dissapointed by the level of support I’d be able to achieve, partly because of MIMIc limitations but also because I’d need clearance from DAZ to use any/all shapes I’d want to include… and a bare “Default, male, female” Genesis sisn’t feel to me like enough.

Since I already had a basic Genesis DMC and GHenesis .CR2 created from way back, this post took longer to type than actually doing the test took. Obviously, to even approach a commercial-quality “Geenesis Animeted” product would take a great deal more effort, but just getting Genesis into MIMIC in order to generate some pose files for final renders shouldn’t take too much effort smile

Cheers,

Cliff

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Posted: 04 April 2013 01:01 AM   [ Ignore ]   [ # 9 ]
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Cliff, I followed the link to your product page but noticed the comment about DS 4.5 and using dson to import genesis into DS.  Will dson create a .cr2 for genesis? Not being able to use Mimic Pro with genesis is the main reason I haven’t been using genesis in my animations.

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Posted: 04 April 2013 04:58 AM   [ Ignore ]   [ # 10 ]
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jaebea - 04 April 2013 01:01 AM

Cliff, I followed the link to your product page but noticed the comment about DS 4.5 and using dson to import genesis into DS.  Will dson create a .cr2 for genesis? Not being able to use Mimic Pro with genesis is the main reason I haven’t been using genesis in my animations.

Hi jaebea. When I first looked at how well the Genesis stuff worked in Poser using DAZ’s DSON importer, I was so blown away by the improvements that I nearly pulled that product, which is just a tutorial to make the .CR2 exporter built into DAZ Studio 4 a bit easier to follow/understand and perhaps improve the quality of the results with some hints, tips, and python scripts. However, once it became apparent (mostly because people told me!) that the DSON importer didn’t cover every situation equally, I felt it best to put up that comment that I believe the DSON importer is best for the vast majority of situations, but leave the tut available for anyone who needs or even just wants to use the .CR2 exporter but can’t struggle their way through it without (or want my “helper” scripts).

I have now tried a DSON-created .CR2 file - raw, as it were (without my tampering with it at all) and it seems that MIMIC 3 Pro does a surprisingly good job of interpreting Genesis despite the degree to which MIMIC is, ah, old code :( It’s obviously old but gold code! I’m amazed, frankly, at how well it does without having access to the DSON plugin code from DAZ.

There are a couple of “gotyas” that I’ve noticed, beyond the obvious that the whole body won’t be animateable in MIMIc (using either workflow),

1) you need to tell it to ignore subdnull.obj - there is no such .obj file.

2) You need to locate a previously exported Genesis .obj file with when it asks for one t- because saving to a .cr2 library within Poser doesn’t create one.

Otherwise - it looks remarkably good, even changing between different characters (I only tried a couple, but “Girl 4” is pretty extreme). And it would be possible to edit the .CR2 and filenames to prevent those hassles, for repeated use, I am sure.

Thanks for making me put the work in to test this route rather than just assume that the DSON could would be necessary! I’m amazed no-one has before now :(

Cheers,

Cliff

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Posted: 04 April 2013 09:37 AM   [ Ignore ]   [ # 11 ]
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Thanks Cliff!  This makes me very excited!! I am starting a new project now and have been torn as to try genesis.  There is only one spoken line at the end as it is a music video so that’s why I decided to check the forums again for progress.  So very glad I did!

What about the dmc file.  Is there a substitute?

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Posted: 04 April 2013 09:54 AM   [ Ignore ]   [ # 12 ]
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jaebea - 04 April 2013 09:37 AM

Thanks Cliff!  This makes me very excited!! I am starting a new project now and have been torn as to try genesis.  There is only one spoken line at the end as it is a music video so that’s why I decided to check the forums again for progress.  So very glad I did!

What about the dmc file.  Is there a substitute?

There’s a few tweaks. For a start the DSON route doesn’t seem to create a .OBJ file, so I’ve been using one created using the old .CR2 exporter route. It should be possible to just export the .obj from DAZ Studio 4, or perhaps from Poser, but I haven’t had a chance to try it yet - partly because I’ve spent far too much time today trying to work through the niggles in this workflow!

In the .CR2, some editing needs to be done. Namely…

change all occurances or

:Runtime:DSON:auto_adapted:data:DAZ 3D:Genesis:Base:Genesis:geometry{348f6408-a456-b20e-4d5b-849b06ee0130}.obj

to

”:Runtime:Geometries:DAZ 3D:Genesis:Base:Genesis_V5.obj” (or whatever the name of your .obj file is)


change all occurances of

E:/My Documents/Daz 3D/Studio/My Library/Runtime/textures/DAZ/Characters/MilWom/V5/ (my start with a different drive and/or path)

to

:Runtime:textures:DAZ:Characters:MilWom:V5:

 

delete

actor __SUBD:1
{
storageOffset 0 0.3487 0
objFileGeom 0 0 :Runtime:Geometries:DAZ 3D:DSON:subdnull.obj
}


Check out http://youtu.be/J6PzgwN6VLA for an updated MIMIc preview showing Victoria 5 in MIMIC. I’m currently working on a Poser render of this but it’s taking time - I’ll post when I can though.

I don’t have any other Genesis DMC I’m afraid. I don’t find them difficult to make though, just a bit tedious - this one is unfinished, so I wouldn’t consider it as useable yet. I assume DAZ have a .DMC that they use for the “Live” MIMIC?

Cheers,

Cliff

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Posted: 04 April 2013 12:27 PM   [ Ignore ]   [ # 13 ]
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I bought Poser Pro 2012 a couple of weeks ago
forgot about this thread
imported a CR2 of my Mum facegen morphed Genesis
she poses etc
saw this thread again
so
on a whim opened her in mimic pro,
used the Genesis DMC
got about 6 errors but she loaded and talked and the pz2 worked in PP2012!
out of the box!!!
LOL never read any of your posts or bought and looked at your tute Cliff, sorry!
but
it works so I must have gotten lucky! tongue rolleye

cannot dress her yet though red face

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Posted: 04 April 2013 12:57 PM   [ Ignore ]   [ # 14 ]
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No worries Wendy, EVERYONE doesn’t have to buy my stuff (though it would be cool if they did).

Youtube are sruggling to work on my Poser render (default settings) of the .PZ2 file that MIMIC created, but they seem to think that it will be at http://youtu.be/pu5OJgCMVx8 when it’s finished.

Sorry for the crudeness throughout, it takes me a long time to work on this stuff in-between real life :(

Cheers,

Cliff

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Posted: 04 April 2013 01:06 PM   [ Ignore ]   [ # 15 ]
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I subbed your channel

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WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
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        never forget
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