i’m having a few problems using the volume camera outdoors - it doesnt seem to work well with skydomes and totally messes up worldbase xtreme because even dim lights are flooding the sky, and losing the cloud details. does anybody have any tips for this? i can just about get away with using cyclorama and backdrops - but even they are not coming out perfect.
...here is a scene I did with a skydome (Cloud9) using the fog camera just to give a sense of distance & depth. Notice the clouds are still visible.
OK here are the settings I used:
I used the “Haze” preset in the camera presets (this resets the maximum fog visibility to 600meters and gives it a slight a bluish tint).
Fog Visibility: set to 1000 meters This is accomplished by changing the maximum of the visibility parameter slider (click on the small gear on the upper corner of the slider and then select “Parameter Settings” that will open up the settings pane where you can change the maximum value).
Fog Off-On: set to 0.55 (this effectively reduces the fog opacity)
Fog Vignette: Set to 25%
Fog Multiplier: Set to 140. Note: this is a hidden control which can be activated by selecting on “Show Hidden Properties” (click on the small square at the upper right corner of the Parameters Tab). This will need the maximum parameter reset just like was done for Visibility above. I set it to 200.
Hope this helps.
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