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can i re-sell a daz account with all the content in?
Posted: 20 February 2013 08:43 AM   [ Ignore ]   [ # 16 ]
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but
who exactly could you sell it too?
they would need to use an account in YOUR name for any support.
have no render publishing rights whatsoever
it would be a serious ripoff for the purchaser!!

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Posted: 20 February 2013 08:49 AM   [ Ignore ]   [ # 17 ]
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at luxology there is some system that you can re-sell your license, it will cost you 100$
i found this a great and fair use for people that would move on to other things or software.

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Posted: 20 February 2013 08:52 AM   [ Ignore ]   [ # 18 ]
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This is all speculation - ask sales if you want the DAZ position, talk to a lawyer if you are going to argue. Forum pronouncements are non-binding.

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Posted: 20 February 2013 09:12 AM   [ Ignore ]   [ # 19 ]
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An EU court decision has no bearing on DAZ as it is based in the US and protected by US laws. 

Some software manufacturers have allowed transfer of license from one owner to another with the proper paperwork being filed and any necessary fees paid.

When Curious Labs owner Poser, you could transfer your Poser license to another.  CL even provided all the correct forms.  I have a copy of 3DS Max6 under the Discreet branding.  The license was transferred to me by one of my old companies when they were closing down.  We filed all the proper paperwork, the company paid a nominal fee and the only caveat was that it was now non-transferable and the license was now personal rather than commercial.

Except for Carrara 8, nearly all of DAZ’s software has been offered for free either here on the website or on magazine CD’s.  Many Carrara users got their start and even their upgrades this way.  C5Pro, C6Pro and C7Pro have all been given away on magazine CD’s. 

I suppose the OP could contact DAZ and ask if he/she could transfer their Carrara license to a specific person.  By transfer, I mean the OP gives the software to someone else.  He/she does not go on eBay or some other site and offer it for sale to highest bidder.

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Posted: 20 February 2013 09:45 AM   [ Ignore ]   [ # 20 ]
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The field for future determination what is some kind of service paid account, paid piece of software, paid 3d model or whatever electronic thing and its right of usage - a transferrable piece of market product like housing, vehicle, machine-tool, etc., or a subject of domestic speculations to prohibit the right of usage transfer. There should be a final verdict of some high court to determine how the right of usage differs from right of production or market product in general. Personally in general I am fed up with the politics of most developers and copyright holders to use inefficiency of the law exclusively in their own interests.

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Posted: 20 February 2013 10:28 AM   [ Ignore ]   [ # 21 ]
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Personally the whole idea of reselling any digital content baffles me. We’re not talking about a physical ‘thing’ here, we’re talking about a bunch of ones and zeroes which can be duplicated ad infinitum. Items with a physical presence are more easily quantified as ‘things’ because to duplicate them requires a fair amount of effort and manual work reproducing it with new materials. Hitting the copy+paste key on a keyboard is an effortless way to duplicate digital wares, which puts content developers in a difficult situation.

In the same vein, handing over a digital library to someone else for cash is like asking for your money back after eating a burger. For all intents and purposes, you’ve got what you paid for and it’s non transferable. There’s no one standing over your shoulder to see if you’ve really uninstalled all of that digital content, so no guarantee you’ll honor the EULA and erase the data.

It took me a while to get my head around Daz’s return policy for those exact same reasons. The discrepancy of rules between digital and physical mediums exists for a good reason.

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Posted: 20 February 2013 11:28 AM   [ Ignore ]   [ # 22 ]
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HeraldOfFire - 20 February 2013 10:28 AM

It took me a while to get my head around Daz’s return policy for those exact same reasons. The discrepancy of rules between digital and physical mediums exists for a good reason.

The problem here is that I don’t buy a lot of digital content, games, movies because you can’t return it if it blows. You can’t even sell it. So I’m not touching the reselling of digital content point, I will touch Daz’s return policy. The reason I ever spent any money here at all is because I was promised 30 day money back guarantee. You offer a return policy when you are proud of your product, and it really helps bring in new customers.

With the Daz return policy you lose the right to use the item you returned. Makes perfect sense to me. I have purchased a few items here that ended not working at all. So I returned them. Bought something useful. Makes sense to me.

 

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Posted: 20 February 2013 01:34 PM   [ Ignore ]   [ # 23 ]
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icprncss - 20 February 2013 09:12 AM

An EU court decision has no bearing on DAZ as it is based in the US and protected by US laws.

The same could be said of Oracle, Microsoft…

 

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Posted: 20 February 2013 04:56 PM   [ Ignore ]   [ # 24 ]
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....  But with all the updates and fixes and patches and improvements and technology changes that they throw at us I think they’re seeing the wisdom for a total subscription service.  Perhaps “soon”?  Just watch. 8-o

I would hate going to a subscription system. Maybe I’m old fashioned but I like to buy something once and know that I can keep on using it. With a subscription system the question is how much do you trust the supplier? At any time they might drastically increase the price, stop supporting the software or go out of business and you could be left with a load of software and content that you can’t use anymore.

I’ve already lost a few ebooks this way, the book supplier stopped dealing with the website that sold them so I couldn’t re-download anymore. The books were locked to the unique ID of my computer so when I replaced the computer I couldn’t read the books anymore. And I’m still waiting to see if any of the books I bought from eReader and Fictionwise will be transferred to my Nook account like they said they would.

My opinion of the cloud is that it can provide a useful backup and remote access feature but I always want a local copy under my control.

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Posted: 20 February 2013 06:04 PM   [ Ignore ]   [ # 25 ]
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anikad - 20 February 2013 01:34 PM
icprncss - 20 February 2013 09:12 AM

An EU court decision has no bearing on DAZ as it is based in the US and protected by US laws.

The same could be said of Oracle, Microsoft…

 

Oracle and Microsoft are essentially public companies with a presence on the stock exchanges and stock for sale.  DAZ is a privately owned company.  There is a big difference between the two…

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Posted: 20 February 2013 06:38 PM   [ Ignore ]   [ # 26 ]
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larsmidnatt - 20 February 2013 11:28 AM
HeraldOfFire - 20 February 2013 10:28 AM

It took me a while to get my head around Daz’s return policy for those exact same reasons. The discrepancy of rules between digital and physical mediums exists for a good reason.

The problem here is that I don’t buy a lot of digital content, games, movies because you can’t return it if it blows. You can’t even sell it. So I’m not touching the reselling of digital content point, I will touch Daz’s return policy. The reason I ever spent any money here at all is because I was promised 30 day money back guarantee. You offer a return policy when you are proud of your product, and it really helps bring in new customers.

With the Daz return policy you lose the right to use the item you returned. Makes perfect sense to me. I have purchased a few items here that ended not working at all. So I returned them. Bought something useful. Makes sense to me.

 

I can’t even fathom having that kind of mindset. Personally I feel DAZ should do away with their return policy as i am pretty sure it is abused by users getting a refund and still using the product since there is nothing stopping them. I have never bought something with the mindset of possibly returning it and have never used the return option here. I can see using it if a product does not work as advertised though or is defective, same as with a physical store.
I have a very extensive movie and CD collection and have ones that i didn’t like, but not being able to return them never entered the equation when it came down to buying, i just chalk it up to experience for next time.

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Posted: 20 February 2013 07:29 PM   [ Ignore ]   [ # 27 ]
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Taozen - 20 February 2013 12:37 AM

Well I’m not biting. No cloud stuff for me. I know many others feel the same way.

I work in cloud storage - we maintain the internal shared-storage system for (I’d rather not say). I know how reliable it is, when it’s funded and maintained properly.

I can’t see any way how the worldwide, openly-available systems are funded to a level that would meet my criteria for usability. And DAZ3D is definitely not large enough to do the job in-house.

So, yeah - give me local copies and I’ll make my own backups, thank you.

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Posted: 20 February 2013 07:31 PM   [ Ignore ]   [ # 28 ]
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icprncss - 20 February 2013 09:12 AM

An EU court decision has no bearing on DAZ as it is based in the US and protected by US laws.

US laws apply only in the US.

(However, note that there are similar - but not identical - contract laws in other countries.)

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Posted: 20 February 2013 07:58 PM   [ Ignore ]   [ # 29 ]
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Taozen - 20 February 2013 02:03 AM
canberra_boy - 20 February 2013 01:44 AM

We’re not buying content. It’s in the EULA we all agreed to. We’re buying nontransferable licences to use the content. Like almost all digital goods, they can’t be transferred legally to someone else.

Hardly all. It’s completely legal to resell a copy of Windows or a music CD, for example. A recent court ruling in the EU has also stated that it’s legal to resell Video Games (and possibly other digital content), notwithstanding the EULA may say it isn’t.

.

They aren’t digital goods. They’re physical products. There’s a difference.

A more accurate comparison would be MP3 purchases from iTunes, videos streamed from Amazon, or eBooks purchased. And there are very few (if any) avenues for legal onsell of those goods.

What astounds me is how completely people have jumped upon the ‘digital goods’ bandwagon, without really reading the associated terms and coming to terms with exactly what it is that they’re buying.

They’ve just made an assumption they’ve bought content, but it’s more often than not a bad assumption.

icprncss - 20 February 2013 06:04 PM
anikad - 20 February 2013 01:34 PM
icprncss - 20 February 2013 09:12 AM

An EU court decision has no bearing on DAZ as it is based in the US and protected by US laws.

The same could be said of Oracle, Microsoft…

 

Oracle and Microsoft are essentially public companies with a presence on the stock exchanges and stock for sale.  DAZ is a privately owned company.  There is a big difference between the two…

They (Microsoft and Oracle) also have offices in the EU - they are genuine global companies.

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Posted: 20 February 2013 08:46 PM   [ Ignore ]   [ # 30 ]
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FSMCDesigns - 20 February 2013 06:38 PM

I can see using it if a product does not work as advertised though or is defective, same as with a physical store.
I have a very extensive movie and CD collection and have ones that i didn’t like, but not being able to return them never entered the equation when it came down to buying, i just chalk it up to experience for next time.

EXACTLY, when a product is defective, doesn’t work as designed, or in our case there is some technical reason it just don’t work. So yes I think the Daz return policy makes sense. I probably should not have used the entertainment content example because how I feel about that area would take a lot more time to explain.

People exploiting the system is irrelevant. My company has a return policy as well, but the numbers show that even though it is expensive for us to ship and then return 4k purchase, offering and advertising our return policy boosts sales of certain product lines because it gave customers some security. We make a lot more moving product that we do sitting on it. And our product IS good, so the vast majority do not return it. There is no reason consumers should trust businesses these days, and it’s one of the reasons I don’t buy 3D content from most sites. But when you go out of your way to make people feel safe you just might make a few more dollars off of them. 

 

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