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rerflection coming in blurry for plane geometric shape
Posted: 08 June 2012 07:37 PM   [ Ignore ]
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When I use a plane I get low resolution blurry reflections for chrome or glass. When I use a higher polygon count item, the reflections come in clear. I’m not sure why I can’t get clear reflections on the plane? Your help would be greatly appreciated.

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Posted: 08 June 2012 09:00 PM   [ Ignore ]   [ # 1 ]
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Is the effect you’re describing in the final render, or is it in the assembly room?

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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 08 June 2012 09:18 PM   [ Ignore ]   [ # 2 ]
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The reflection comes in blurry in the render room.

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Posted: 09 June 2012 03:22 AM   [ Ignore ]   [ # 3 ]
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Hi Hunterdon1 smile

In Carrara, you actually need to set an option to Enable “Blurry reflections” in the reflection shader,
the default setting is Not blurry. (which is also faster)

Can you post an image of what you’re seeing, and also an image of your shader tree, with the reflection settings.

See example :

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reftest.jpg
refset.jpg
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