Digital Art Zone

 
     
HowTo for my drawing winner in Daz3D Facebook contest.
Posted: 17 February 2013 08:45 AM   [ Ignore ]
Member
Avatar
Rank
Total Posts:  89
Joined  2010-11-30

Recently I win the facebook contest with this drawing:

https://www.facebook.com/photo.php?fbid=4321623650037

I’m very grateful for that and I decided to post a mini howto about winning drawing. I apologice for my English wink

The list of items used:
Victoria 4.2 - http://www.daz3d.com/victoria-4-2-base
Victoria morphs++ - http://www.daz3d.com/victoria-4-2-morphs
Human surface shaders
Frostbite - http://www.daz3d.com/frostbite
Vamp Syndori - http://www.renderosity.com/mod/bcs/vamp-syndori/67566
Desir Hair - http://www.runtimedna.com/DesirHair.html

And now, the howto…

######################################################################
NOTE
This week I compete with this other picture (I do not will submit more than one drawing every one or two weeks). If I win I’ll do another HowTo.
https://www.facebook.com/photo.php?fbid=4369710452177
######################################################################

 Signature 

Daz Gallery: http://www.daz3d.com/gallery/users/1434

Facebook: https://www.facebook.com/MarcosDKstudio
Web: http://www.marcosdk.net

Profile
 
 
Posted: 17 February 2013 08:50 AM   [ Ignore ]   [ # 1 ]
Member
Avatar
Rank
Total Posts:  89
Joined  2010-11-30

First of all: Simplicity!

Do only the necessary. Victoria, the camera, 2 spotlight and 1 distantlight

It is a portrait focused on his face, so I recommend hiding all body parts of Victoria that will not see. With that improves program performance.

Image Attachments
scene.jpg4views_general.jpg
 Signature 

Daz Gallery: http://www.daz3d.com/gallery/users/1434

Facebook: https://www.facebook.com/MarcosDKstudio
Web: http://www.marcosdk.net

Profile
 
 
Posted: 17 February 2013 09:37 AM   [ Ignore ]   [ # 2 ]
Member
Avatar
Rank
Total Posts:  89
Joined  2010-11-30

No major changes in the character “Frostbite” except elf ears. Perhaps most striking are the changes in eye shape editing options “Victoria 2.4 morphs + +”.

I like customize “EyeLidsBottomInHeight”, “EyeLidsBottomOutHeight”, “EyeLidsTopInHeight” and “EyeLidsTopOutHeight”. I think it really brings a great personality to the expression

In this case, I tried to position her lips seem a bit sensual.

Image Attachments
morph_eyes.jpg
 Signature 

Daz Gallery: http://www.daz3d.com/gallery/users/1434

Facebook: https://www.facebook.com/MarcosDKstudio
Web: http://www.marcosdk.net

Profile
 
 
Posted: 17 February 2013 09:52 AM   [ Ignore ]   [ # 3 ]
Member
Avatar
Rank
Total Posts:  89
Joined  2010-11-30

“Human surface shader” has become something essential for my drawings. I reduce the value of “Specular Strength” between 15% and 30%, depending on illumination.

The streng of the bumps depends on the proximity of the camera. In a scene very close is better smoothed values ​​“Minimum” and “Maximum”.

Image Attachments
human_surface.jpg
 Signature 

Daz Gallery: http://www.daz3d.com/gallery/users/1434

Facebook: https://www.facebook.com/MarcosDKstudio
Web: http://www.marcosdk.net

Profile
 
 
Posted: 17 February 2013 10:03 AM   [ Ignore ]   [ # 4 ]
Member
Avatar
Rank
Total Posts:  89
Joined  2010-11-30

I wanted to create a very marked effect of shadows, as seen in the chains. To do this I applied a shadow type “Raytraced” with a very high value in the main focus.

The secondary focus only offers some light side for stuffing. To increase a bit the contrast of the forms I placed a distantlight in front of the camera, behind the model.

Image Attachments
main_light_shadow.jpgshadows.jpg
 Signature 

Daz Gallery: http://www.daz3d.com/gallery/users/1434

Facebook: https://www.facebook.com/MarcosDKstudio
Web: http://www.marcosdk.net

Profile
 
 
Posted: 17 February 2013 10:07 AM   [ Ignore ]   [ # 5 ]
Member
Avatar
Rank
Total Posts:  89
Joined  2010-11-30

If you’re enjoying this little guide, I will post soon some notes about the post production with The Gimp. Comments are welcome smile

 Signature 

Daz Gallery: http://www.daz3d.com/gallery/users/1434

Facebook: https://www.facebook.com/MarcosDKstudio
Web: http://www.marcosdk.net

Profile
 
 
Posted: 17 February 2013 11:13 AM   [ Ignore ]   [ # 6 ]
Power Member
Avatar
RankRankRank
Total Posts:  1873
Joined  2011-07-31

Thank you so much for taking the time to post this.  It is interesting and helpful.

Congratulations on your win at Facebook.

 Signature 

AtticAnne in Austin TX


FREE GANGSTER RPG GAME

Profile
 
 
Posted: 17 February 2013 11:33 AM   [ Ignore ]   [ # 7 ]
Active Member
RankRank
Total Posts:  299
Joined  2008-10-01

Well done and thanks for this. I’m sure people would find details of your postwork interesting and helpful smile

Profile
 
 
Posted: 17 February 2013 01:13 PM   [ Ignore ]   [ # 8 ]
Power Member
Avatar
RankRankRank
Total Posts:  1740
Joined  2012-04-14

Thanks a lot for sharing

Profile
 
 
Posted: 18 February 2013 12:14 PM   [ Ignore ]   [ # 9 ]
Member
Avatar
Rank
Total Posts:  89
Joined  2010-11-30

Thanks for your replies. Soon I will continue the HowTo smile

 Signature 

Daz Gallery: http://www.daz3d.com/gallery/users/1434

Facebook: https://www.facebook.com/MarcosDKstudio
Web: http://www.marcosdk.net

Profile