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Sub D Ctrl+z ...Quirk or Helpful Function.
Posted: 15 February 2013 12:08 AM   [ Ignore ]
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Lately I have been using the paint tools to shape clothing meshes to a figure, after a little practise I found it quite fun and intuitive, although the controls seem to lose all perspective after zooming in and out, therefore I find it sometimes difficult to obtain a comfortable balanced medium, “tips appreciated”.
Anyway in saying that, I came across the following Hexagon “quirk”.
It seems that if after the mesh has been collapsed from sub D an undo is directly applied, the mesh returns to a smooth state, I found this to be intriguing but useful sometimes.

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Posted: 15 February 2013 07:58 PM   [ Ignore ]   [ # 1 ]
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Not trying to be facetious or anything - was just wondering why you would consider that action to be a quirk?

Ctrl+Z is a normal undo function in all software that takes you back a step, which is what Hex is doing in this case.

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Posted: 15 February 2013 11:16 PM   [ Ignore ]   [ # 2 ]
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Roygee - 15 February 2013 07:58 PM

Not trying to be facetious or anything - was just wondering why you would consider that action to be a quirk?

Ctrl+Z is a normal undo function in all software that takes you back a step, which is what Hex is doing in this case.

I don’t think that’s the “quirk” he’s talking about Roygee. It’s more that when he undoes his first collapsing of the sub-D, the suit goes from being wrinkled and rumpled (like it had been slept in), to smooth and “well pressed”, ready for a second attempt at collapsing.

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Posted: 16 February 2013 02:24 AM   [ Ignore ]   [ # 3 ]
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Is It me going mad then chaps smile
After the collapse stage 2 then performing the undo I expected the mesh to return to the sub D shape of step 1 in my illustration, that would effectively be going back a step, but instead it reverts to step 3 clearing all the surface work I did with the paint tools.
I was surprised when I saw it.

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