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DAZ Studio 4 Frequently Asked Questions
Posted: 08 February 2012 03:10 PM   [ Ignore ]   [ # 16 ]
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How do I create a high-resolution image?
If you wish to create a print-quality rendered image, then you need to calculate out the appropriate width and height by pixel dimension. For example, if you wanted to create an image that was 5x6 inches @300 dpi (widthxheight), then you would need to render an image that was 1500x1800 pixels (widthxheight).

Then in your image editor, adjust the dpi from the default 72 to match the dpi you desired. Be sure not to change the pixels dimensions from the 1500x1800. Make sure “Resample Image” is unchecked. Then change your image dpi setting to 300.

This is the basic formula to follow:

width in inches x desired resolution in pixels per inch = width in pixels
height in inches x desired resolution in pixels per inch = height in pixels

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Posted: 08 February 2012 03:11 PM   [ Ignore ]   [ # 17 ]
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What different versions of DAZ Studio 4 will be released and what is the difference between them?
Currently, there are four versions of DAZ Studio being worked on:

DAZ Studio 4 Express: a free version with a workflow assistant and very specific user interface and controlled user experience. This was called “Project X” that some users saw during early development. This version is still in development, though you can see some of the design by switching DAZ Studio 4 to the “Full Service” (beta) layout via Window>Workspace>Select layout, and switching to the “Main Street” style.

DAZ Studio 4: This is the standard version of DAZ Studio 4 that is currently available on the store. It will remain free until DAZ Studio Express is finished and released.

DAZ Studio 4 Advanced: equivalent to DAZ Studio 3 Advanced with some other small tweaks and refinements. Among other things, the Shader Mixer feature will be completed and included in this release with an updated UI and documentation so that users can be productive with this tool.

DAZ Studio 4 Pro: All the features of DAZ Studio 4 Advanced, plus the Content Creator Toolkit, GoZ Bridge For DAZ Studio 4, 3D Bridge for Adobe® Photoshop®, Autodesk® FBX Exporter, and Texture Atlas.

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Posted: 08 February 2012 03:11 PM   [ Ignore ]   [ # 18 ]
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If I already own DAZ Studio 3 Advanced, will there be an upgrade price for DS4 Advanced? What about for updated plugins or the Figure Setup Tools?
Yes, there will be upgrade paths. In the case of plugins, those owned by DAZ 3D that are simply updated to work with DAZ Studio 4, but have no new functionality, will be made available as free updates. Any plugins that have been developed further and include new functionality will have upgrade prices.

Specifically, the Figure Setup Tools (both versions) are being replaced with the Content Creation Tools (CCT). The CCT plugin will only exist as one full product, there will not be “basic” and “advanced” versions. Those who have purchased any version of the Figure Setup Tools (including those who purchased the DAZ Studio 3 Advanced Bundle) will be offered upgrade paths to the new Content Creation Tools when they are made available.

DAZ Studio 4 Advanced will be released with an upgrade path for all those who have purchased DAZ Studio 3 Advanced (including those who purchased the DAZ Studio 3 Advanced Bundle).

Pricing details are available in this thread http://forum.daz3d.com/viewtopic.php?t=169386

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Posted: 08 February 2012 03:12 PM   [ Ignore ]   [ # 19 ]
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Where have the Copy and Paste buttons gone in the Surfaces palette?
The buttons have been removed from the Surfaces palette. Instead there are options to copy and paste surface settings in the Edit>Copy and Edit>Paste sub-menus, and the commands are also in the Surfaces palette option menu - available by clicking the button at the top-right, or top-inner for a docked palette, corner or by right-clicking on the palette’s label tab.

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Posted: 08 February 2012 03:13 PM   [ Ignore ]   [ # 20 ]
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When I try changing settings I get only a set of content thumbnails!
Several of the settings palettes (Surfaces, Shaping, Cameras, Lights, Posing and Shaping) have two tabs. The Editor tab allows you to change individual settings, as you have always been able to do in the Surfaces and Parameters palettes, while the new Presets tab gives you access to relevant presets as determined by the CMS. Click the tabs at the top of the palette to switch between modes.

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Posted: 08 February 2012 03:13 PM   [ Ignore ]   [ # 21 ]
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What is the “My Stuff”/“Smart Content” tab, and why doesn’t most of my content show there?
The “Smart Content” palette (formerly “My Stuff”) is a new feature in DAZ Studio 4 that displays “smart content”—content which uses a metadata file to link it to other related content selected in the scene. For example, if a shirt is selected, the “Smart Content” tab will automatically display texture presets for that shirt. It is possible to manually create the necessary metadata ( http://forumarchive.daz3d.com/viewtopic.php?p=2913353#2913353 ). All Genesis specific, and “DS 4 Certified” content and add-ons will come with this metadata included as part of the product.

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Posted: 08 February 2012 03:14 PM   [ Ignore ]   [ # 22 ]
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I have a 64-bit machine, which version supports 64-bit OS?
While all versions of DAZ Studio 4 will run perfectly well on a 64-bit machine, only DAZ Studio 4 Advanced includes full 64-bit support. In order to take advantage of your machine’s 64-bit processor and extra memory, you’ll want to use DAZ Studio 4 Advanced.

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Posted: 08 February 2012 03:14 PM   [ Ignore ]   [ # 23 ]
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An Overview of the Genesis™ series
Genesis is an entirely new figure from DAZ 3D that relies on new technology included within DAZ Studio 4. This technology enables a single figure mesh (Genesis), with a single joint system, to encompass a wider range of full-body & head shapes and proportions than any single figure has ever been able to handle before.

The Genesis base figure is extremely versatile. It can be turned into almost any other humanoid form. For example, the Genesis base figure can be morphed into a giant troll, or down to a small child. It can be morphed into a voluptuous woman, or a muscular man. It can be turned into an anubis with digitigrade legs, or a petite faerie. The Genesis base can be morphed into almost anything imagineable. And that’s not all, every one of the different shapes that Genesis can turn into can ALL BE COMBINED.

You will be able to mix the troll shape with the child to create a troll-child. You will be able to mix the Anubis shape with an anime female shape to create a feminine-stylized Anubis character. You’ll be able to create dwarves, hobbits, incredible hulks, amazonian princesses, your own version of the Na’vi, and more.

Here’s one way of envisioning this:

Think of Genesis as a shapeshifting character from your favorite mystical/sci-fi show.

This unassuming genderless creature can change into any shape he/she can imagine and any hybrid in between. It can change into a troll or a kid… or a half-kid/half-troll or a troll/kid/woman.

This being has a series of great adventures. Along the way, it learns new things and discovers the ability to assume more forms. This figure has a mystical forcefield around its body that not only protects it, but also transforms its clothing as well. No shredded hulk pants when it transforms into a massive freak… and the clothes don’t fall off when it shrinks to the form of a small child.

How many forms will Genesis™ learn? Only time will tell. Even now there is a tale told in the far east of a mystical amulet from the 5th Victorian era that contains the magic to transform this creature into an Icon of feminine beauty. Stay tuned!

DAZ 3D is currently working on many new shapes for Genesis both internally, and through the help of the great Published Artists within our community. Any content creator can add to the Genesis “Gene-Pool” of figure shapes and thereby increase the variety of the Genesis figure.

The amazing technology behind Genesis allows for all of these shapes to easily be blended together AND allows for clothing created for one Genesis shape to be automatically fitted to another. For example, suppose a Published Artist created a dress for a new faerie morph created from Genesis. The dress would not only fit the Genesis faerie shape, but also automatically fit any other Genesis shape, from the Genesis child, to the Genesis Freak. While there are some limitations to just how extreme of morphs the clothing can be automatically fitted to, the versatility is quite impressive.

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Posted: 08 February 2012 03:17 PM   [ Ignore ]   [ # 24 ]
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What is the difference between Victoria 5 and Genesis™?
Victoria 5 is currently being developed by DAZ 3D. Victoria 5 is an original full body and head shape built from the Genesis base figure. While the Genesis base figure is a wholly original, stand-alone figure; Victoria 5 is a new shape built from the Genesis base figure.

In the 4th generation of figures from DAZ 3D, Victoria 4 was a stand-alone base figure that other female figures were built from, such as Aiko 4 and Reby Sky. In this latest generation of figures, the base figure is the Genesis base figure, and ALL other figures will be built from this common Genesis base figure. For example, Victoria 5, Michael 5, and the FREAK 5 will all be built from the Genesis base figure.

This only possible due to the new technology developed by DAZ 3D over the past 2+ years. DAZ 3D has worked tirelessly to create a new figure platform that incorporates multiple new technologies, that when used together, allow for something as advanced as the Genesis series. Specifically, DAZ Studio 4 now has a new file format (.DSF) that supports a new joint system, as well as additional technologies that allow for mesh smoothing, collision correction of clothing, automatic translation and scaling of joints, and automatic UV-swapping. You can read more about this new technology here: DAZ Studio 4 New Features.

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Posted: 08 February 2012 03:24 PM   [ Ignore ]   [ # 25 ]
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Is the Genesis™ series compatible with Poser?
The Genesis series of figures relies on powerful new technologies that are currently exclusive to DAZ Studio 4. However, the new file format that the Genesis series utilizes is an open, ASCII format that can be interpreted easily. DAZ 3D is ready to help all those who are interested in adding support for this new platform within their own tools and applications, such as Poser by Smith Micro. A SDK is currently in development, and DAZ 3D has already reached out to several partners with hopes that they will be able to add support for the Genesis series within their own applications.

For users of Poser 9/PoserPro 2012 it is possible to use the CR2 exporter in DAZ Studio to send Genesis to those versions of Poser, though there are feature limitations compared to the way Genesis performs in DAZ Studio 4

If you have a favorite application or tool that you would like to see support this new figure and the underlying technologies, please contact the developers and let them know of your desire to have them support this next generation figure platform in their application.

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Posted: 08 February 2012 03:25 PM   [ Ignore ]   [ # 26 ]
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Some older poses deform the Genesis™  figure
by DAZ_Rand
You can fix deformation of legacy poses by clicking on the deformed bodypart and then the little man icon at the top left of the universal manipulator then select “Restore Selected Item(s) Pose”

Works like a charm

Adamr001 has prepared a pose preset that will reset the hand and foot translations without changing the other settings on the hands and feet http://forumarchive.daz3d.com/viewtopic.php?t=170864

Note added 26/Jan/2013: in recent versions of DS Genesis has been updated to lock the translations of the feet, as a result of which this issue should no longer occur.

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Posted: 08 February 2012 03:27 PM   [ Ignore ]   [ # 27 ]
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I keep getting Duplicate Formula errors - what is happening?

im

This is happening because of an update for DAZ Studio Advanced which is catching and reporting a problem with the original releases of several morph sets. The solution is to uninstall* the old version of the product, then reset your order (here https://www.daz3d.com/i/account/orderitem_hist? ), redownload, and reinstall the items. The affected products are:
Fantasy Shapes for Genesis
Evolution Head Morphs for Genesis
Evolution Body Morphs for Genesis
Legacy Shapes M4 and V4 for Genesis
Legacy Shapes Sp4 for Genesis
Evolution Expressions for Genesis

NOTE: at the time of posting the update for Evolution Expressions for Genesis is not made available by resetting the Evolution Morphs bundle - please open a support ticket with Sales to request a reset for this item if it is not yet listed in your order history in its own right or included in a reset of the bundle. We are told that the issue is being worked on and that people should soon have direct access to the Evolution Expression morphs if they were purchased in the bundle.

If you have the updates for all of the morph sets and continue to get the warning, please make sure you don’t have two installations of the Genesis figure (or whatever other items is triggering the warning) on your system.

Thanks to adamr001 for this answer.

————————

* If you didn’t create an uninstaller and no longer have the older installer for the expressions, manually delete the \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Expressions folder in your Genesis content directory - \DAZ 3d\Studio\MyLibrary in your documents folder by default.

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Posted: 08 February 2012 03:27 PM   [ Ignore ]   [ # 28 ]
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I can’t load a second Genesis!
Loading a jacket steals Genesis’ shirt!

By default DAZ Studio 4 will replace a similar item if it is selected when you load a new item of that type - so a new Genesis will replace the old, a jacket will replace a shirt (but not a pair of trousers) etc. There are two ways around this if you don’t want it to happen - one is to make sure you don’t have anything selected when loading the new item, the other is to go to Edit>Preferences>Content Library and change the setting for Replacement Management to either Never replace or Ask to replace.

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Posted: 08 February 2012 03:28 PM   [ Ignore ]   [ # 29 ]
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Do I need to download all of the plugins again for DAZ Studio Pro orAdvanced 4.0.2.55?

The following plugins are now being installed by the main DAZ Studio 4 installer instead of being deployed via their own installers:

Multi Layered Image Editor (Advanced)
Morph Loader Advanced (Advanced)
Morph Follower (Advanced)
FBX Exporter (Pro)
Texture Atlas (Pro/GDK)
Figure Setup (Pro/CCT)
Joint Editor (Pro/CCT)
Property Editor (Pro/CCT)
Weight Map Brush (Pro/CCT)
Asset IO Filter (Pro/CCT)
Morph Loader Pro (Pro/CCT)
ExP Exporter (Pro/CCT)
Polygon Group Editor (Pro/CCT)

If you have DAZ Studio Pro you will need the updated installers for GoZ and the 3D Bridge. In general plugins should have the same final number (.55 in this case) as the main application.

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Posted: 08 February 2012 03:28 PM   [ Ignore ]   [ # 30 ]
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Where is the documentation for DAZ Studio 4?
The documentation is an ongoing project at the time of posting. You can view its current state here http://docs.daz3d.com/doku.php/public/software/dazstudio/4/start .

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