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Project Dogwaffle Howler
Posted: 20 October 2013 04:28 PM   [ Ignore ]   [ # 151 ]
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Man!
This Video Playlist of Puppy Ray examples is so cool! I love how they use those motion depth maps and filters on them and such. I have only dabbled in Puppy Ray - I could see that one’s imagination could utilize these tools to great effect - as you can see in these videos.

And here’s a playlist that shows what it looks like when you change some of the parameters in Puppy Ray.

Here is a complete list of new features in the new version 9.
At the top of the page are links to a four part series of “What’s new?” videos for Howler 9.
(images are from the newsletter)

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Posted: 28 October 2013 01:30 PM   [ Ignore ]   [ # 152 ]
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Hi,

PD Howler 8.2 Home Edition:

“Daniel Ritchie of Project Dogwaffle and Phillip Staiger of TheBest3d.com Releases New Learning Edition of Howler™ Digital Painting and Editing Software New Version Allows Non Commercial use for free”

Link: http://www.thebest3d.com/howler/download/home-edition/index.html

rk.

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Posted: 28 October 2013 02:20 PM   [ Ignore ]   [ # 153 ]
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rk66 - 28 October 2013 01:30 PM

Hi,

PD Howler 8.2 Home Edition:

“Daniel Ritchie of Project Dogwaffle and Phillip Staiger of TheBest3d.com Releases New Learning Edition of Howler™ Digital Painting and Editing Software New Version Allows Non Commercial use for free”

Link: http://www.thebest3d.com/howler/download/home-edition/index.html

rk.

Thanks for the reminder, rk66!

Also, with the release of Aartform’s Curvy 3D 3.0 I would feel remiss if I didn’t inform you all of this amazing deal that gets you Curvy 3D, Project Dogwaffle Pro: Howler, AnyFX for Dogwaffle, by Pixelan, and a lot more, for only $59 USD through The Cool Creative Bundle!
Each of the offerings are earlier releases, bringing the cost low. But each of the companies (I know at least Dogwaffle and Curvy as well as Genetica, anyways) offer discounts to upgrade. This gives us an excellent chance to try out all of these different, unique tools and decide from there if we wish to explore them further, into their latest editions.

That’s how I’ve found Curvy 3d in the first place, and got my feet wet into Genetica - both really great tools.

Curvy 3d goes about 3d modeling from an entirely different perspective - making it easier and easier for you - the less you know about the usual methods of 3d modeling. I say this because, instead of starting with a simple cube and extruding new faces onto the mesh to form the final shape, in Curvy 3d you draw curves, as if drawing onto a piece of paper. Curvy 3d takes your curve and gives it substance. Further curves drawn further change the shape. Here is a great rundown of Curvy 3d - the version that comes with the Cool Creative Bundle. Check out the videos on the page to see more about how this neat tool works. The new version, here at DAZ 3D, Aartform Curvy 3D 3.0 offers some cool images on models made in the new version. Looks like fun!

If you scroll down the right side of this page, you’ll see links to what Philip has to say about each of the offerings found in the bundle. A very helpful site, Link removed TheBest3d, Philip is obviously enthusiastic towards helping each of us find ways to get what we want out of this ever expanding field of CG. Thank you Philip Staiger!
He is also very motivated to helping some of these smaller software developers get seen by those whom might have a particular need for what they make - so it all comes round, full circle. If it wasn’t for his dynamic enthusiasm and helpful advice, I probably wouldn’t have Howler or Curvy 3d or Genetica, amongst many other things. So I hope that these guys thank him as well!

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Posted: 11 November 2013 05:01 PM   [ Ignore ]   [ # 154 ]
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The 3rd batch of free sticker brushes for Howler is out.

http://www.thebest3d.com/howler/download/free-brushes-3d-stickers-by-Michel-Agullo/index3.html

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Posted: 30 November 2013 07:35 AM   [ Ignore ]   [ # 155 ]
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Not sure if we can post these things but if we can————-

Commercial link removed

Seems like these guys are having a nice 50 percent sale for thanksgiving weekend. (expires dec 1 2013)  If you are or have been on the fence like me about this unique and powerful tool ——- this might be just the thing to get me into howling. I see lots of opportunities to use this with Carrara and other uses for sure. And I love how much this thing get develops. That is awesome indeed.

Rich

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Posted: 30 November 2013 11:41 AM   [ Ignore ]   [ # 156 ]
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Wow. Talk about a wealth of active development…
Bravo to Dan Ritchie on his remarkable ability to add even more exciting features to this great software!
And now available to MAC users? Really cool!

I am so happy to have finally taken the step into buying Howler. It really is an excellent addition to my CG toolbox. Of course, if you don’t need to paint onto and into video files, the Artist edition, which is even less than Howlers already low price, is everything that Pro: Howler is, but without the ‘Animation’ menu. Some of my favorite non-animation tools include (but there’s so much more):

Transforming my mouse or stylus into real art media - from globby oils to delicate watercolor; a number 5H crisp pencil to a fat charcoal stick, not to mention the fact that it is completely set up around the idea of making your own brushes in the easiest way I’ve ever seen.

The ability to paint in alpha, which is incredibly useful for getting super detailed with selections.

Using anything you want as a colors pallet. From a photo to a bunch of colors smeared onto a plane. Then there’s the plethora of color pickers to choose from. It’s all so very natural - especially if you’re used to painting with real paints.

Blue screen, green screen, magic pink and drop magenta for compositing layers. Yet there’s a lot more ways of combining, too. Dogwaffle is a bit different than what I’ve been accustomed to when it comes to layers. This is a welcomed challenge for me.

Filters, filters and more filters. It’s simply amazing how much versatility these things provide.

Symmetry, smoothing, pressure sensitivity… even if you don’t have a tablet, you can ‘mock’ sensitivity!

We can draw a shape. If we get it right, undo it to clear what we’ve drawn. Now you can replay that stroke using many different tools. This can be used for animating a brush stamp along consecutive frames or used to make overlapping strokes on a still, and a whole lot more. Works great for outlining shapes with any sort of effect you wish. Then you can come back and repeat the stroke again with a white brush (or whatever background) to hollow the center out again… well… that’s a really, really basic rundown of how this function can help.

For animation work, we can create sprite sheets and convert them to sequenced image animations or avi. You can even convert avi to sequenced and the reverse. You can filter across each frame individually or across the entire sequence. Use animation files as a selection. Several methods of time stretch - depending on how you need the outcome. Key frame in changes to anything in the animation using any filter or the above mentioned stroke repeater, text, effects, whatever you want. Dan Ritchie does a great demonstration video on how he made his cartoon horse animation - where the entire works was done directly within Howler.

All sorts of effects from animated (or non, for stills) lens flares, light rays, mystic or evil effects… this whole operation is set up by an effects creation expert (Dan Ritchie) for creating effects - so the possibilities are totally endless. Really cool, too, is the fact that, if you’re trying to get something done, and haven’t found your solution, you can ask Philip and/or Dan directly and they help you. Very personal towards their customers and their ultimate satisfaction, these two are amazing.

The Daily Dose and all of the video tutorials that followed in that tradition are definitely one of the best teaching tools I’ve seen so far from the staff to the customer. Free on YouTube for anyone. I watched quite a few of them before buying. Then I was convinced. Watching Phil demonstrate the software in front of my eyes like that really helps to instill methods of working within the application for many techniques. Of course you’ll enjoy finding new ways of doing things too! But these videos really help to get you started - and Phil is always willing to make a new one if more clarity is needed.

And, like I point out in the first post in this thread, here are where you can find these videos:
►  Dogwaffle Tutorials at The Best 3d.com
this is the Tutorials section of Phil’s site

►  My Playlists of his YouTube tutorials
this is a playlist I’ve made with a table of contents for each to help myself find exactly the tutorial I’m looking for. Although the title of each video does help to explain the main context of the video, you’ll find that you learn a lot more as well. I watch these to help when I want to do something particular, and I’m not being successful. Sometimes I’ll have to watch through several to find exactly what I need to know. Eventually, I get used to knowing what information is found in each title - but there’s so many of them, sometimes I just have to start a playlist and watch through a bunch of them. But I like that. Philip is a very fun teacher, and Dan pokes in now and then with a video of his own wink

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Posted: 30 November 2013 11:44 AM   [ Ignore ]   [ # 157 ]
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Oh… right. I haven’t even mentioned the cool 3d features from previous editions nor the new Puppy Ray (ray trace render engine).
I get carried away when trying to think of my favorite things in Howler. There are simply so many things that it does - and for such a low price. Hmnpf!
It’s awesome!

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Posted: 30 November 2013 12:01 PM   [ Ignore ]   [ # 158 ]
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Rich Gelles - 30 November 2013 07:35 AM

Not sure if we can post these things but if we can————-

Commercial link removed

Seems like these guys are having a nice 50 percent sale for thanksgiving weekend. (expires dec 1 2013)  If you are or have been on the fence like me about this unique and powerful tool ——- this might be just the thing to get me into howling. I see lots of opportunities to use this with Carrara and other uses for sure. And I love how much this thing get develops. That is awesome indeed.

Rich

I don’t understand “Commercial link removed”... Could somebody explain me ?

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Posted: 30 November 2013 12:04 PM   [ Ignore ]   [ # 159 ]
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Rich Gelles - 30 November 2013 07:35 AM

Not sure if we can post these things but if we can————-

Commercial link removed

Seems like these guys are having a nice 50 percent sale for thanksgiving weekend. (expires dec 1 2013)  If you are or have been on the fence like me about this unique and powerful tool ——- this might be just the thing to get me into howling. I see lots of opportunities to use this with Carrara and other uses for sure. And I love how much this thing get develops. That is awesome indeed.

Rich

Perhaps if you could tell us who we can find the link ourselves smile

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Posted: 30 November 2013 02:42 PM   [ Ignore ]   [ # 160 ]
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DUDU_00001 - 30 November 2013 12:01 PM
Rich Gelles - 30 November 2013 07:35 AM

Not sure if we can post these things but if we can————-

Commercial link removed

Seems like these guys are having a nice 50 percent sale for thanksgiving weekend. (expires dec 1 2013)  If you are or have been on the fence like me about this unique and powerful tool ——- this might be just the thing to get me into howling. I see lots of opportunities to use this with Carrara and other uses for sure. And I love how much this thing get develops. That is awesome indeed.

Rich

I don’t understand “Commercial link removed”... Could somebody explain me ?

Commercial link removed means that a link to a Commercial product that is not sold in the Daz 3D store was removed, as per the DAZ 3D ToS regarding Off Site Commercial Advertising, (Bullet points 1&2 in the Commercial Advertising section).  The ToS can be reviewed by clicking the link at the bottom of every page on the site.

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Posted: 30 November 2013 03:00 PM   [ Ignore ]   [ # 161 ]
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It is not very sympathetic nor very commercial, especially for a software which can be only complementary to Carrara and Studio…

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Posted: 30 November 2013 03:39 PM   [ Ignore ]   [ # 162 ]
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DUDU——it just the rules. No big deal . Every place has certain ways of doing things. its their site their rules. I have no issues with that.  I did not know so I respectfully apologize for trying —-.
. And hey its not like folks cannot figure where to go. Smiles.

Rich

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Posted: 30 November 2013 04:52 PM   [ Ignore ]   [ # 163 ]
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Rich Gelles - 30 November 2013 03:39 PM

DUDU——it just the rules. No big deal . Every place has certain ways of doing things. its their site their rules. I have no issues with that.  I did not know so I respectfully apologize for trying —-.
. And hey its not like folks cannot figure where to go. Smiles.

Rich

google PD Howler 9.0 (Fly in the ointment) thanksgiving

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Posted: 01 December 2013 05:07 AM   [ Ignore ]   [ # 164 ]
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And what about this: http://www.daz3d.com/forums/viewthread/28614/ ?

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Posted: 01 December 2013 07:50 PM   [ Ignore ]   [ # 165 ]
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Well,
just wanted to say I purchased PD howler today and will start my adventure with it. hope others got to get the deal if they wished to. Its a little different but that is why I like it—and the fact the developers push out new stuff all the time.

rich

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