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Convert ANY V4 Long Dress to Genesis! (TUTORIAL)
Posted: 20 September 2013 08:49 AM   [ Ignore ]   [ # 46 ]
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I never rigged anything for genesis or gf2 so I’d like to ask if the frontpage tutorial would work in general for a new item, not any old one to be converted. Here’s the dress picture I’ve modeled for Girl 6 morph. I want to rig it and check if it would work backward with base gf2 through some options of rigging tools. Some time ago I red several tutorials in the forum posts but unfortunately I lost all saved posts links. The new search gave no positive result. I’d appreciate very much if someone pointed me a good tutorial on rigging clothing for genesis or confirmed the title tutorial working for general rigging purposes.

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Rose_Dress_Test.jpg
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Posted: 17 March 2014 01:15 AM   [ Ignore ]   [ # 47 ]
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Can you dig this, I’m reading my own tutorial because the past me and the new me are two different people… the new me has a great memory… except for it’s short…

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Posted: 17 March 2014 07:27 AM   [ Ignore ]   [ # 48 ]
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Nice to see you again. wancow.

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Posted: 24 March 2014 08:17 PM   [ Ignore ]   [ # 49 ]
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Doesnm’t work.  There are holes in the front middle of the dress between the space of Genesis’s legs, at least with Arah’s Autumn Spirit and Galadriel.

I have found that when there are holes/missing polygons/what have you, that neither collision nor smoothing affects these AT ALL.
So how do I fix this?  How do I prevent this?  It’s an awful lot of work for nothing and you’ve completely gotten my hopes up only to dash them.  Do I have to post a screenshot?

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Posted: 24 March 2014 10:43 PM   [ Ignore ]   [ # 50 ]
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a screenshot would be helpful.  Also, the geometries might be a problem.  A lot of Victoria 4 stuff just doesn’t work very well when subdivided because the modelers didn’t understand SubDiv at the time, or didn’t care.  So if it’s subdivided, that might be it.  If it’s not, there’s something else going on.

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Posted: 25 March 2014 03:46 AM   [ Ignore ]   [ # 51 ]
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How do I tell if it’s subdivided?

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Posted: 25 March 2014 08:37 AM   [ Ignore ]   [ # 52 ]
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Is there a Mesh Resolution group in the Parameters pane with the item selected?

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Posted: 25 March 2014 06:06 PM   [ Ignore ]   [ # 53 ]
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Mesh resolution “group?”  What is that?


I know that Arah’s models are made up of a conglomeration of several objs (like, two or four for sleeves, one for a ribbon, one for the torso, etc.)
Is that subdivision? 

This is not the case for Galadriel, though.

I’ll get to a screenshot a little later.

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Posted: 25 March 2014 07:33 PM   [ Ignore ]   [ # 54 ]
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Here’s an example.  In the Autumn Spirit dress.
This does not occur when I use the SRMS on it or Galadriel, though it is sometimes a problem on pants (looks like Genesis bent over and ripped them)

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Autumn_Spirit_Holes.jpg
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