I have made a hair tutorial that does have some information on styling, although the focus is primarily on other issues: http://www.daz3d.com/forums/viewthread/5646/
I am planning to add a section to the tutorial that goes into more detail on the subject of styling, but haven’t gotten to it yet.
I know that Smart Content in DAZ Studio categorizes some hair as “static” and some as “articulate,” but I’m not entirely sure what the distinction is…I’ll have to look into this. I’m guessing that articulate hair has “bones” in it that can be posed like the parts of a character’s body, but I could be wrong about that. Both kinds typically have a variety of morphs. There is such a thing as “dynamic hair” in some applications, but not in DAZ Studio. However, the newish plugins “Look At My Hair” and “Garibaldi” are procedural hair systems that in some ways act like dynamic hair (you can comb it, cut it, etc.). As JimmyC_2009 said, some hair models are props and some are “conforming figures.” The latter is more common. Hope this is helpful!