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High School Students Learn Carrara
Posted: 10 February 2013 12:20 PM   [ Ignore ]   [ # 16 ]
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Did you know that, if you’re going to school for 3D Graphic Design, you could earn A $1,000 Scholarship from Daz3d?
Pretty sweet are we at Daz3d!!!

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Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

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Posted: 10 February 2013 12:53 PM   [ Ignore ]   [ # 17 ]
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chohole - 10 February 2013 11:32 AM

Actually we have a debate about it, as some people don’t like too many stickies at the top of forums.

I don’t want to add to a problem. I just thought a high school focusing on Carrara would be pretty uplifting to a lot of folks.

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Posted: 10 February 2013 12:55 PM   [ Ignore ]   [ # 18 ]
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Dartanbeck - 10 February 2013 11:42 AM

We put a link to this thread in the already “Stickied” Carrara info thread. It’ll be incorporated into a “Community Favorite Threads” page, which will make it easier to find using the Table of Contents at the beginning.

Sounds good, thanks Dartanbeck.

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Posted: 10 February 2013 12:57 PM   [ Ignore ]   [ # 19 ]
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Dartanbeck - 10 February 2013 12:20 PM

Did you know that, if you’re going to school for 3D Graphic Design, you could earn A $1,000 Scholarship from Daz3d?
Pretty sweet are we at Daz3d!!!

This sounds really encouraging. I will tell some of the seniors I taught last year.

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Posted: 10 February 2013 01:24 PM   [ Ignore ]   [ # 20 ]
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LadyZRissa - 10 February 2013 11:54 AM

This is so cool! 
My son’s high school (Robinson in Little Rock, Arkansas) offers EAST Initiative, where students use technology, including computer graphics, to work on various service projects.  He is in his second year with the class & has been working with SoftImage all that time & loves it.  He’s probably better with SoftImage than I am with either Cararra 8 or Daz3Advanced, in fact.  Her certainly had a better learning curve.
I would love to hear more about how you got your class set up with Carrara, so I can suggest it to the EAST facilitator.

Sounds like a great program. My strategy is simple. My focus is industry standard 3D basics using Carrara as a vehicle to that end. I want my students to retain knowledge that can easily transfer to other programs. Carrara’s approachable learning curve makes this objective possible. I’ll be posting some student work this week.

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Posted: 10 February 2013 02:11 PM   [ Ignore ]   [ # 21 ]
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MSolomon - 10 February 2013 12:53 PM

I don’t want to add to a problem. I just thought a high school focusing on Carrara would be pretty uplifting to a lot of folks.

No problem at all. This is some really important stuff. If you remember the way this forum was just before the new one, there were so many stickies that not a lot of fresh threads shown up at all… which verifies Pam’s point, perfectly.

With the “Carrara Information” sticky, we should be able to access all the threads we want within. I started a “Community Favorite Thread Links” Page. You made the top of the list! Hope that helps some.

My strategy is simple. My focus is industry standard 3D basics using Carrara as a vehicle to that end. I want my students to retain knowledge that can easily transfer to other programs. Carrara’s approachable learning curve makes this objective possible. I’ll be posting some student work this week.

And teaching them Carrara, as opposed to 3ds max, maya, or even Lightwave or Modo, they can actually afford the software at home should they want - and I’m sure many will want to. Could you come here and talk to our schools about incorporating such classes? (Kidding, of course!) If I get the time, I’d love to see about some Carrara outreach around here. I wouldn’t be able to find time to actually conduct the class, but perhaps I could find another, who could.

This is awesome! Or… like I say at work all the time…
“Awesome Sauce,  Boss!”

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Posted: 10 February 2013 02:58 PM   [ Ignore ]   [ # 22 ]
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“Carrara Information” and “Community Favorite Thread Links” is a big help.

If I taught industry standard apps this 6 month class would be long enough. Also Carrara increases the chance of the students continuing with 3D art after school.

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Posted: 18 February 2013 07:54 PM   [ Ignore ]   [ # 23 ]
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Hello everyone,

The class is going pretty well. The students seem to be taking to the 3D concept. Of course there are a couple of teens that seem to have all the knowledge of the universe but evan they are coming along. My plan is to teach them 3D basics before we start on the actual project.
( Building Shaw Cardinal a House )
I am teaching them to build a standard, ordinary coffee cup. I want to keep them in a creative box in order to build discipline with the concepts and tools. So they can’t go crazy and create alien pottery or a completely different model. ( Not yet )

This is a list of what they are learning via the cup lessons:
• Vertex modeling
• Assembly room
• Simple rendering
• 3 point lighting
• Texture Room

I attached some stills from one of the students.

The next pre-project will be an abstract 3D object. This time, they will be free to do anything they want but it must be a neat, clean mesh.

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new_c.jpgnew_cb.jpgbrittabycup_001.jpgCup_shot.jpgCup_shot2.jpg
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Posted: 18 February 2013 08:05 PM   [ Ignore ]   [ # 24 ]
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MSolomon - 18 February 2013 07:54 PM

Hello everyone,

The class is going pretty well. The students seem to be taking to the 3D concept. Of course there are a couple of teens that seem to have all the knowledge of the universe but evan they are coming along. My plan is to teach them 3D basics before we start on the actual project.
( Building Shaw Cardinal a House )
I am teaching them to build a standard, ordinary coffee cup. I want to keep them in a creative box in order to build discipline with the concepts and tools. So they can’t go crazy and create alien pottery or a completely different model. ( Not yet )

This is a list of what they are learning via the cup lessons:
• Vertex modeling
• Assembly room
• Simple rendering
• 3 point lighting
• Texture Room

I attached some stills from one of the students.

The next pre-project will be an abstract 3D object. This time, they will be free to do anything they want but it must be a neat, clean mesh.

keep them coming !

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Posted: 18 February 2013 08:13 PM   [ Ignore ]   [ # 25 ]
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I don’t know your full curriculum, but Carrara also has the Spline modeler and the Meta-Ball modeler. I’ve found both of them extremely useful.

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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 18 February 2013 09:37 PM   [ Ignore ]   [ # 26 ]
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Very very nice work. You must be proud.

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Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

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Posted: 19 February 2013 01:20 PM   [ Ignore ]   [ # 27 ]
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evilproducer - 18 February 2013 08:13 PM

I don’t know your full curriculum, but Carrara also has the Spline modeler and the Meta-Ball modeler. I’ve found both of them extremely useful.

Very true but my strategy is to focus on the vertex modler. Trying to teach them more than one modeler could couse a revolt.

Personal Note: Carrara’s Meda-ball Modeler is very well designed but I like the Bryce Meda-ball system much better.

 

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Posted: 19 February 2013 01:22 PM   [ Ignore ]   [ # 28 ]
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Dartanbeck - 18 February 2013 09:37 PM

Very very nice work. You must be proud.

Thanks, they seem to be catching on.

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