I want to redo the UV mapping on a model - in this case, the Genesis Bikini - but I don’t really know where to find the geometry, nor how to use remapped geometry with either D|S or the DSON-compatible stuff in Poser. With Poser-native files, I can find the OBJ in the Geometries folder, I can open it in UVMapper, I can modify it and I can put it back. I’m not familiar with the D|S method - so far, I don’t know if this has external geometry at all, or how to find it, or how to make it use the remapped geometry. Is there some easy method for comprehending the D|S “under the hood” tricks?
Since the Genesis figures seem quite capable of swapping UV mapping, is it possible to also do this with other articles, not just characters?
Thanks for any help!