Amazing. So far, whenever I drop in something with a base terrain, I just drop one of the custom terrain shaders that comes with the kit onto it, and it melds in with the surrounding Woodlands scene. Here is Alcazar del Pantano
, a texture kit preset for Castillo del Diablo
, an excellent adventure destination. That cliff side that the castle is built into is wearing my "Forest Terrain" custom terrain shader that comes with the kit. I am constantly being surprisingly pleased with how easily scenic props and figures are to work with - which was the idea in the first place - but I wasn't actually expecting the shaders to be so helpful in scenic match-ups. Before I woiuld simply hide the non-matching terrain, as this kit has terrain-a-plenty. But why do that if a simple shader selection from within the scene is so simple?
This whole scene took less than a half an hour, including the time of deciding what to add to the scene - in this case - Alcazar del Pantano
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