I was curious, is there a way to somehow eliminate morphs from an animation? As it is now, I have a bunch of animations that I made as templates which I would like to apply to various different characters. However, when I do this, the initial beginning frame of animation is fine and has the appropriate character morphs, but each subsequent frame after that the morphs change gradually (so if the base template was of a male, and I am applying it to a female character, the female character gradually morphs into a male character over the course of the animation). I’ve tried copying the initial character shape and pasting it in the later keyframes, but it doesn’t help.
Is there a way to prevent this morphing from occurring without having to manually redo every single animation for every single character?
Any help, tips, hints, and so forth is greatly appreciated.