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WillowRaven’s latest model and product requests: seed to seedling to sapling to tree, offering a GC
Posted: 09 June 2012 10:45 AM   [ Ignore ]   [ # 16 ]
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Whoops! ... sorry, I was having a rant at the site software in general, not at you Aidana (^_^)n… you didn’t see the previous edit of that message with a gigantic picture (which subsequently got sized down), as well as the multiple items in my cart that weren’t worth a warning that I’d already purchased (fortunately pulling them out just at the last page before payment)... as well as the lack of a link in my inventory (after I’d manually searched for the right page X) to the product that I _had_ bought (because the contents of bundles are STILL not spelled out… X(.


No probs :D When I heard that the site no longer gave warning of previous purchases, it made my spreadsheet even more necessary. What I first did was after copy/pasting my entire IOH to it, I then reset all of my bundles so I could copy paste the individual files right below the bundle name from the download area. That way I don’t make the mistake of buying something twice just because the first time I bought it it was in a bundle. The only PITA thing about the spreadsheet is that every time you buy something new, you have to manually find it in the IOH 9but only the one time) to add it to the right spot in your spread sheet. If you haven’t seen the tutorial for it, the link and discussion is in this thread: http://www.daz3d.com/forums/viewthread/566/

Should there be more twists in the “strap” of the ring do you think?  I originally had 4 or 5 90deg twists along the bodies of the snakes, but that made the “strap” look a bit bulky, as well as needing many more segments in the bodies to smooth it out - of course, you normally wouldn’t see that section of the ring when somebody is wearing it, buuuuut… wink.


No ... I think I like the smoothness in the twist, rather than the angles you are describing. And although the MC is wearing it for the cover, and it’s not a close shot, I am hoping to be able to use the ring as a stand alone prop to be used for the back cover, not on a hand. Maybe put the blurb inside the circle, like you see it in shot D at the bottom right.

‘ear’ to ‘ear’ o.O… like… er… this?  (from the modelling point of view, there’s a certain amount of randomness in exactly what orientation the heads end up being in, after I finish twisting the ring “strap” around… so I’m not expressing a preference either way <(^_^)).


I like it ear to ear like this :D Looking at the top view (A), I am thinking it would look really cool if the ends of the two tails extended just long enough to finish the setting of the diamond. Most rings have at least 4 points to their setting, so it would serve two purposes. One, it would prevent the ring from poking the wearer or catching on stuff, and two, it would stabilize the diamond. I used PS to stretch the end of the tails to show what I mean. :D Would this be too difficult?


I’m thinking the two ruby eyes would look best parallel to each other, sort of centered on the diamond. I was guesstimating where the rubies would go, using the contact sheet you provided, and I put little white dots where the eyes would rest according to the shape of the head (right in front of the widest part of the head and slightly on top rather than the side) and used the line tool to see how they lined up (yellow).


Thoughts?

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Aidana WillowRaven
website: http://WillowRaven.weebly.com ~ blog: http://willowraven-illustration.blogspot.com/
I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 09 June 2012 05:58 PM   [ Ignore ]   [ # 17 ]
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I have been given more details about the character and some of his props:


He does wear a sidearm, a mini-nucleo which a kind of lazer gun that’s sleek and black or blackish gray. He wears a belt with a holstert for the sidearm and he is battle worn. ... But if his face is covered with the helmet’s shield, then the reader can’t see that. Oh yes, he wears a small leather pouch around his neck inside his uniform, but it would be showing in this scene most likely ‘cause he wouldn’t have taken the time in the heat of battle to put it back inside his shirt/jacket.


I think I can find most of this except for the neck pouch. Anybody in the mood to give it a go? (M4/DS3)

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Aidana WillowRaven
website: http://WillowRaven.weebly.com ~ blog: http://willowraven-illustration.blogspot.com/
I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 12 June 2012 09:44 AM   [ Ignore ]   [ # 18 ]
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I have a new request. I need a crystal shaped like a sword, like this:

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Aidana WillowRaven
website: http://WillowRaven.weebly.com ~ blog: http://willowraven-illustration.blogspot.com/
I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 13 June 2012 04:32 AM   [ Ignore ]   [ # 19 ]
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Snake ring is looking good M F M.


I had an idea about making it more male/man-ring…


What if you created a base man-ring and merged your snakes into it (bas-relief style)?


What you have now makes for a good female ring.  You could always go with enlarging your serpents to anaconda size, and double wrapping the bodies around (outwards) to make up the girth for a man-ring.  What do you think?


Aidana:
I did a quick job on the SwordCrystal.  This is how I see it from the illustration.  Let me know what you think of the base design, and how I can improve upon it to suit your needs.  Please keep in mind, I created this with the cutting of a real crystal in mind to achieve this shape, so the shape might not coincide with the authors vision if he/she doesn’t understand how one cut would affect another in the structure.


Next, I need to know if the crystal needs smooth bevels at every faceting (sharp for now in WIP), and especially so for both end-points and cross-bar points.  The picture makes everything seem smooth beveled with no sharpness anywhere.  Is it just a smooth crystal which resembles a sword?  Or, is it meant to be a crystal sword?  Which would warrant at least one sharp point, me thinks.  What say you?

 

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Posted: 13 June 2012 04:50 AM   [ Ignore ]   [ # 20 ]
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I could probably create the leather neck pouch as well, but I would need a little more info on it from you.


I am envisioning an approximately three inch (length) by 1 - to - 1 and a half inch (width/depth) round pouch with a drawstring at the neck.


Is it like this, or is it more of a flat pouch with a flap closure?


What is the approximate size?


What color leather?


Any other details available?

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Take care all..        “It’s easy to clean up when you got money.”        *Old Post Count:  Don’t know, don’t care…  *New Site Status:  Doesn’t matter one iota.
Ken

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Posted: 13 June 2012 05:42 AM   [ Ignore ]   [ # 21 ]
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DaremoK3 - 13 June 2012 04:32 AM

Aidana:
I did a quick job on the SwordCrystal.  This is how I see it from the illustration.  Let me know what you think of the base design, and how I can improve upon it to suit your needs.  Please keep in mind, I created this with the cutting of a real crystal in mind to achieve this shape, so the shape might not coincide with the authors vision if he/she doesn’t understand how one cut would affect another in the structure.


Looks great to me so far. Much better than I could do ... lol. I tried looking for ANYTHING crystal in 3D and all I could find as a reference was http://www.renderosity.com/mod/bcs/index.php?ViewProduct=61970&TopID=11219.16972.18262 which, is no longer available.

Next, I need to know if the crystal needs smooth bevels at every faceting (sharp for now in WIP), and especially so for both end-points and cross-bar points.  The picture makes everything seem smooth beveled with no sharpness anywhere.  Is it just a smooth crystal which resembles a sword?  Or, is it meant to be a crystal sword?  Which would warrant at least one sharp point, me thinks.  What say you?


It is a crystal which resembles a sword. In an initial draft shown to the author I indeed used a real sword and tried to make it look like a crystal with a shader and her sketch was her response ... lol. It’s a majickal crystal that emanates a light/energy that travels through the ceiling of a domed structure creating a force field around a kingdom, so it’s not intended to be used as a weapon. Does that help?


Author’s words:


Well the top of the funnel/cone (the pointy end for want of a better word!) goes out through the roof and the magic is directed into the sky which creates the force-field around their ‘world’ like a giant bubble effect covering their city/forests/lakes etc.  I called it a funnel in the book. Does that make sense? lol R


Oh, almost forgot ... the author sent me a secondary sketch to illustrate how the crystal is mounted when is use. It stands raised on a plinth, then a rock, with a metal setting of sorts (like a jewel would have, only designed for this rather than a ring or something). Her modified sketch:

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Aidana WillowRaven
website: http://WillowRaven.weebly.com ~ blog: http://willowraven-illustration.blogspot.com/
I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 13 June 2012 06:06 AM   [ Ignore ]   [ # 22 ]
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DaremoK3 - 13 June 2012 04:50 AM

I could probably create the leather neck pouch as well, but I would need a little more info on it from you.


I am envisioning an approximately three inch (length) by 1 - to - 1 and a half inch (width/depth) round pouch with a drawstring at the neck.


Is it like this, or is it more of a flat pouch with a flap closure?


What is the approximate size?


What color leather?


Any other details available?


Lol, I had to switch gears quick, because this is for another book ... lol. I was looking in the wrong file, dumbfounded as to why I couldn’t find the description the author gave me. rolleyes


“he wears a small leather pouch around his neck inside his uniform, but it would be showing in this scene most likely ‘cause he wouldn’t have taken the time in the heat of battle to put it back inside his shirt/jacket. “


How I imagine it is similar to the medicine pouches Native Americans wear around their necks. I’ll find a few I like and post those as examples, after I verify with the author.


Thanks, good questions :D


*After Hearing from the Author*:


“I think it’s just a simple pouch, worn fairly smoothly under the shirt. I expect it to look well-worn as his father gave it to him when he was a young man entering the military academy, warning him not to open it unless he had no other options. Camdus is a wizard, so anything is possible, right?”


I imagine by that it would resemble a medicine pouch or bag, just not so Native American in style. I did a bing search and came up with a lot.

Here is the link http://www.bing.com/images/search?q=medicine+pouch+necklace&qpvt=medicine+pouch+necklace&FORM=IGRE#x0y1292


But I think this would best suit the character and the over all image. Here is a crop of the draft so sizing can be estimated and I’ve added dots and lines to show possible placement and motion ( he’s in a fight and moving, so it should be able to move, too).

 

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Aidana WillowRaven
website: http://WillowRaven.weebly.com ~ blog: http://willowraven-illustration.blogspot.com/
I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 13 June 2012 11:23 AM   [ Ignore ]   [ # 23 ]
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AidanaWillowRaven - 09 June 2012 05:58 PM

I have been given more details about the character and some of his props:


He does wear a sidearm, a mini-nucleo which a kind of lazer gun that’s sleek and black or blackish gray. He wears a belt with a holstert for the sidearm and he is battle worn. ... But if his face is covered with the helmet’s shield, then the reader can’t see that. Oh yes, he wears a small leather pouch around his neck inside his uniform, but it would be showing in this scene most likely ‘cause he wouldn’t have taken the time in the heat of battle to put it back inside his shirt/jacket.


I think I can find most of this except for the neck pouch. Anybody in the mood to give it a go? (M4/DS3)


I was wrong when I thought I’d be able to guess what the author wants for the gun. I asked her to describe it better for me and this is her response:


The gun is very sleek, without a proper hammer or trigger. It’s something like an electric razor (I know, that’s lame but it’s how I see it). It has an ergo handle that curves around to a slightly more slender barrel that would not have a hole in it but would have like a glass or some sort of cover that the energy from it would pass through. I see it as having the handle engraved to give it a grip.


Even after reading this, combine with the underlined potion in the above quote, I am still not sure what it should look like ... lol. How hard would this be for somebody to do and what would be needed in trade or compensation?


I found a fazor that sort of fits her description ... maybe ...

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Aidana WillowRaven
website: http://WillowRaven.weebly.com ~ blog: http://willowraven-illustration.blogspot.com/
I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 13 June 2012 01:18 PM   [ Ignore ]   [ # 24 ]
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Well, that’s a Star Trek Next Generation Phaser - so you don’t want anything too close to it.

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Posted: 13 June 2012 01:47 PM   [ Ignore ]   [ # 25 ]
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Richard Haseltine - 13 June 2012 01:18 PM

Well, that’s a Star Trek Next Generation Phaser - so you don’t want anything too close to it.


Lol, I agree that we don’t want to copyright infringe ... lol. She does want something original while still accommodating the text. I’m thinking start with this in mind, but round edges and a slim barrel the eds not in a hole, but a light or dome or crystal or something scifi-ish ... lol.


Ideas?

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Aidana WillowRaven
website: http://WillowRaven.weebly.com ~ blog: http://willowraven-illustration.blogspot.com/
I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 13 June 2012 10:24 PM   [ Ignore ]   [ # 26 ]
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Aidana,


I am ready to send the crystal to you.  Is your email still the same from the last time I sent you a file?


I am only sending you the OBJ with included UV template (if you need it), and the ZIP is under 200kb.  You will have to import, and size the crystal in DS3 to your needed requirements.  I did not create a texture, because I believe you will be using a crystal/gemstone shader for it.  I did some shader tests with some freebie shaders I have (from other creators), and they are in the pics below.


Here are pics showing the final mesh.  Look, see…  No sharp, pointy parts…  It is now a smooth crystal which only resembles a sword.  I hope this will suffice.  If not, I can make any necessary alterations if you need me to.  Please check out the mesh thoroughly from all angles, and inspect close-up.  Let me know what you think:

 

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Take care all..        “It’s easy to clean up when you got money.”        *Old Post Count:  Don’t know, don’t care…  *New Site Status:  Doesn’t matter one iota.
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Posted: 13 June 2012 10:44 PM   [ Ignore ]   [ # 27 ]
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DaremoK3 - 13 June 2012 10:24 PM

Aidana,


I am ready to send the crystal to you.  Is your email still the same from the last time I sent you a file?


I am only sending you the OBJ with included UV template (if you need it), and the ZIP is under 200kb.  You will have to import, and size the crystal in DS3 to your needed requirements.  I did not create a texture, because I believe you will be using a crystal/gemstone shader for it.  I did some shader tests with some freebie shaders I have (from other creators), and they are in the pics below.


Here are pics showing the final mesh.  Look, see…  No sharp, pointy parts…  It is now a smooth crystal which only resembles a sword.  I hope this will suffice.  If not, I can make any necessary alterations if you need me to.  Please check out the mesh thoroughly from all angles, and inspect close-up.  Let me know what you think:


This is so totally cool! I was going to use an ice shader I have, since I don’t have any gemstone ones. There is a free gemstone shader for daz somewhere? If so, can I please have the name or link?


My email should be the same, but just in case: willowraven.illustration at yahoo.com


My addy is highly public for business, so I don’t mind posting it here.


You know, this would make a cool vamp killer, too ... lol.

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Aidana WillowRaven
website: http://WillowRaven.weebly.com ~ blog: http://willowraven-illustration.blogspot.com/
I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 15 June 2012 01:35 PM   [ Ignore ]   [ # 28 ]
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I don’t think the final version of the crystal would suffice to kill the undead.  First version prototype maybe, but the final crystal is so dull you couldn’t pierce the air with it, let alone any fleshy beings with supernatural abilities.


But, I digest…


O.K., I started on the neck pouch project.  I went with a simple drawstring two cloth-piece version.  I still need to model the cord ties (what is there now is only temp for illustration purpose) with a square knot.  I don’t plan on modeling the neck-cord necklace though (which would require rigging), so you need to find one to add the pouch “pendant” to.


In the pics below I used Chris Cox’s freebie neck-cord for V4, and sized/positioned it to M4.  You could possibly do this, or another idea I had was to use a freebie EasyPose rope (or rope-type product) to use as the neck-cord.  These are just some options if you don’t have a dedicated neck-cord already.


Now, let’s talk details.  I am currently searching for worn leather examples, and I even found a good freebie texture I am going to try out.  I will be distressing the leather with 3D painting (the fun part of the project).


As far as details go, do you have any particulars?


Do you need exposed stitching?  (I could create via displacement maps)  If so, running the length of edge, or perpendicular top-stitching?


Currently, the stitching is internal without a visual seam line.  I can leave as is, or I can add a morph to give appearance of internal seam folded over.  Whatever you prefer.


I was also thinking of doing a piping style trim (with or without visible stitching) around the seam lines that would resemble the picture more that you have above, if you wish.


What color worn leather is it supposed to be?  Currently, I have a deep brown leather (real leather) texture applied.  Do you require it to be lighter, or darker?  Keep in mind I am talking about the original leather pre-distress.


WIP pics below.  I sized/rotated/positioned to M4 at spot I think it would be.  Please let me know of corrections you would like.  I will create it as prop that will load in at default position you need.  The pouch is roughly three, by one and a half, by a half inches:

 

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Take care all..        “It’s easy to clean up when you got money.”        *Old Post Count:  Don’t know, don’t care…  *New Site Status:  Doesn’t matter one iota.
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Posted: 15 June 2012 05:10 PM   [ Ignore ]   [ # 29 ]
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DaremoK3 - 15 June 2012 01:35 PM

I don’t think the final version of the crystal would suffice to kill the undead.  First version prototype maybe, but the final crystal is so dull you couldn’t pierce the air with it, let alone any fleshy beings with supernatural abilities.


Lol, you’re probably right ... lol. But it looks really pointy in my scene ... lol. Hey, if Buffy can use a broken chair leg, the I can use a dull wooden sword-like thingy ... lol. Did you happen to see the bracket or setting that is needed for it? I’ll attach it here, again for you to see if it would be too hard to throw together. If you don’t have time, let me know and I’ll fudge something because this cover’s deadline is Monday.

But, I digest…


O.K., I started on the neck pouch project.  I went with a simple drawstring two cloth-piece version.  I still need to model the cord ties (what is there now is only temp for illustration purpose) with a square knot.  I don’t plan on modeling the neck-cord necklace though (which would require rigging), so you need to find one to add the pouch “pendant” to.


In the pics below I used Chris Cox’s freebie neck-cord for V4, and sized/positioned it to M4.  You could possibly do this, or another idea I had was to use a freebie EasyPose rope (or rope-type product) to use as the neck-cord.  These are just some options if you don’t have a dedicated neck-cord already.


I have a neck cord I picked up somewhere for some of the other ‘pendants’ my Daz friends have created for me. :D BTW, got a link for that cord for v4?

Now, let’s talk details.  I am currently searching for worn leather examples, and I even found a good freebie texture I am going to try out.  I will be distressing the leather with 3D painting (the fun part of the project).


As far as details go, do you have any particulars?


Do you need exposed stitching?  (I could create via displacement maps)  If so, running the length of edge, or perpendicular top-stitching?


Currently, the stitching is internal without a visual seam line.  I can leave as is, or I can add a morph to give appearance of internal seam folded over.  Whatever you prefer.


I was also thinking of doing a piping style trim (with or without visible stitching) around the seam lines that would resemble the picture more that you have above, if you wish.


What color worn leather is it supposed to be?  Currently, I have a deep brown leather (real leather) texture applied.  Do you require it to be lighter, or darker?  Keep in mind I am talking about the original leather pre-distress.


Yeah, really worn looking brown leather. It’s old and has been handed down through the wizard family. According to the author, we can get jiggy with it and be as creative as we like. So have some fun. grin


WIP pics below.  I sized/rotated/positioned to M4 at spot I think it would be.  Please let me know of corrections you would like.  I will create it as prop that will load in at default position you need.  The pouch is roughly three, by one and a half, by a half inches:


I have a cropped render here to show about where it should land, but I can always move it later if need be.

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Aidana WillowRaven
website: http://WillowRaven.weebly.com ~ blog: http://willowraven-illustration.blogspot.com/
I ask for so little. Just fear me, love me, do as I say and I will be your slave.

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Posted: 15 June 2012 08:32 PM   [ Ignore ]   [ # 30 ]
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