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Cromer Pier - Re-Issued
Posted: 07 August 2012 05:13 PM   [ Ignore ]   [ # 151 ]
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Very quick render ... “Draaaaaaaagon!”

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Posted: 08 August 2012 08:42 AM   [ Ignore ]   [ # 152 ]
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The detail in this is stunning.  Here is my first render using it.

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Posted: 08 August 2012 10:39 AM   [ Ignore ]   [ # 153 ]
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Very nice, guys. Thank you.  “Vote for Skipper” - love it!!  (I guess that she’s looking at the hunk, right?)

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The perennial problem with democracies is that of choosing leaders.  It’s like picking teachers of sex education in schools - those who would be good at it don’t want to do it, while those who are keen would best be behind iron bars.

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Posted: 08 August 2012 02:31 PM   [ Ignore ]   [ # 154 ]
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Another classic, Skipper. Loads of possibilities here from every angle.


Thank you once again for another great model!

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Posted: 08 August 2012 03:08 PM   [ Ignore ]   [ # 155 ]
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Ditto Dorseyland.  I could spend everyday for the next month playing with this and never put the characters in the same place twice or use the same angle.  I love new toys!!!

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Posted: 08 August 2012 03:53 PM   [ Ignore ]   [ # 156 ]
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It’s a bloody impressive model (no real surprise there!) and I would not have been disappointed had I paid for it!

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Posted: 08 August 2012 10:06 PM   [ Ignore ]   [ # 157 ]
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Thanks, Skipper.  I’m sure I’ll enjoy using it.

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Posted: 08 August 2012 10:36 PM   [ Ignore ]   [ # 158 ]
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Thanks Skipper
I hope I get time to play with it soon

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Posted: 09 August 2012 02:44 AM   [ Ignore ]   [ # 159 ]
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The comments are very kind and the renders fun.  Thank you all.  red face
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The render by Dorseyland revealed a serious error in the masonry under the entrance, which I have made haste to correct.  I also took on board SimonJM’s comment about the position of the cliff railings.  While I was at it, I made a texture for the breakwaters and added some turbulence to the surf (a great improvement) and some sub-surface scattering to the sea.
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All of these improvements/editings are available at the same ShareCG address.  Just download again.
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Neither DS nor Poser correctly import/export all parameters and so some time today or tomorrow I will prepare a tutorial on tiling, which has a particular effect on the pier decking and paved footpaths.  When done, I will post it on this thread.
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Keep those renders coming!  grin

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Posted: 09 August 2012 08:22 AM   [ Ignore ]   [ # 160 ]
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My first ever ShareCG upload ... http://www.ShareCG.com/v/64096/view/21/DAZ-Studio/Cromer-Pier-Lights

A very small, miniscule, thank you to Skipper!

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Posted: 09 August 2012 08:26 AM   [ Ignore ]   [ # 161 ]
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skipper25 - 09 August 2012 02:44 AM

The comments are very kind and the renders fun.  Thank you all.  red face
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The render by Dorseyland revealed a serious error in the masonry under the entrance, which I have made haste to correct.  I also took on board SimonJM’s comment about the position of the cliff railings.  While I was at it, I made a texture for the breakwaters and added some turbulence to the surf (a great improvement) and some sub-surface scattering to the sea.
.
All of these improvements/editings are available at the same ShareCG address.  Just download again.
.
Neither DS nor Poser correctly import/export all parameters and so some time today or tomorrow I will prepare a tutorial on tiling, which has a particular effect on the pier decking and paved footpaths.  When done, I will post it on this thread.
.
Keep those renders coming!  grin

I can confirm that the cliff.pp2 now loads it’s materials without issue, thanks!

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http://www.lizardsofthehost.co.uk/13.html
http://www.lizardsofthehost.co.uk/7.html

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Posted: 09 August 2012 09:28 AM   [ Ignore ]   [ # 162 ]
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Those lights are lovely, Simon.  A good idea, well carried out.  Thank you.

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The perennial problem with democracies is that of choosing leaders.  It’s like picking teachers of sex education in schools - those who would be good at it don’t want to do it, while those who are keen would best be behind iron bars.

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Posted: 09 August 2012 09:34 AM   [ Ignore ]   [ # 163 ]
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skipper25 - 09 August 2012 09:28 AM

Those lights are lovely, Simon.  A good idea, well carried out.  Thank you.

The least I could do.  Well ok, maybe not the actual least ... wink

All I need do now is produce a proper render using them!

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Posted: 09 August 2012 09:48 AM   [ Ignore ]   [ # 164 ]
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I guess that’s what I was talking about earlier - the model-maker kicks a ball into play and others run with it.  I am pleased for you too, that you have made your first ShareCG upload.  We await your next offering with quiet confidence.

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The perennial problem with democracies is that of choosing leaders.  It’s like picking teachers of sex education in schools - those who would be good at it don’t want to do it, while those who are keen would best be behind iron bars.

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Posted: 09 August 2012 11:08 AM   [ Ignore ]   [ # 165 ]
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Thanks, Simon!

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Alisa

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