Thanks guys. Some excellent advice there. Do not forget memory sticks either. I duplicate my own creations on one, with downloads (including apps) on another. (You can’t boot from a memory stick however.) It’s a belt-and-braces thing and to hell with jibes about paranoia.
Now - a good night’s sleep and then - back to where we left off, trying to get this pier finished!
That is a MUCH more satisfactory telescope! (Below) The breakwaters have also been done, leaving the entrance building as the final (largish) job - it has to be made more economical and efficient. I note that the sea must be toned down quite considerably, but otherwise everything is in hand. This should not take too long.
A milestone has been passed with the completion of all major modelling. (The saving has been quite substantial.) Yay!! Now we enter into the fiddling stage - adjusting minor points. The sea must be toned down as I have said, while the brass handrails do not look like brass and are too skinny. Things like that. This will keep us busy for a while, then the next major (and final) milestone will be translating the whole thing into Poser. We’re getting there - and I am having a ball.
As far as the sea is concerned, after fooling around with it for a couple of days, I realised that I was on a hiding to nothing. (Is that the correct phrase?) That is, there are so many parameters involved that the slightest adjustment resulted in a different mood. Above all perhaps, the greatest difference came about with the choice of render engine and settings. All of this meant that no matter what I did, different users would produce widely different effects. Well, perhaps that is as it should be. All that I can do is offer the tools and a set-up that I consider to be OK.
Nearly done. I have included the telescope but my original intention to create a whelk and crab stall has gone by the board, as well as deckchair hire, Punch and Judy and so on. This is because I am getting concerned about the overall size of the file. Perhaps I will make these later as a general-purpose seaside add-on download.
Some time tomorrow we will move into the final stage of translation for Poser, then later to bundling and uploading.
“Hiding to nothing” is indeed the right phrase!
The sea has many moods and small changes can have large outcomes - go with what you’ve got. If the water is a separate object/plane/prop etc., it is simple for the user to substitute something of their own if your supplied sea does not suit them.