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Cromer Pier - Re-Issued
Posted: 07 June 2012 11:10 AM   [ Ignore ]
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Re-issued at http://www.ShareCG.com/v/64300/view/5/3D-Model/Cromer-Pier
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This is my model of Cromer Pier as it was first issued and still exists on my hard drive.  It is pretty accurate and the only moving part is the water level, by which the user may bring the tide in or out. 
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There is very little that I wish to change here - perhaps a door or two opening - but I do want to add a handful of stalls selling rock, candyfloss, wind shelters, deckchairs, the famous Cromer crabs, icecream and whatever else I have the urge and time to produce.  Perhaps a Punch and Judy show - who knows?  These will be in the locations indicated.
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During original development, the most fascinating thing for me was the sea. Not only did I want to bring the tide in and out, but I also wanted to give the user the option of adjusting wave size and the amount of foam.  Well, I managed it - but only for D|S.  The gentleman who at that time professed to be a Poser expert and who had converted previous models of mine reported that it was impossible to adapt my method.  Since I had absolutely no knowledge of Poser, it was left undone.  Now however, I know a lot more and wish to have another try.  There is little doubt that it will take time.
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I also have an idea for animating the waves and wish to try that too. It should look very nice if I can manage it.  Add a sound file (as in my Big Ben model) and the result could be memorable.
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Watch this space.  If you have any other ideas, now is the time to shout.

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Posted: 07 June 2012 02:10 PM   [ Ignore ]   [ # 1 ]
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Looking good. grin

When I lived in Norwich many years ago, I used to drive to Cromer at weekends and go on the pier, so I shall definately want to have this model when finished.

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Wendy

My website: http://www.wilmapsdigitalcreations.co.uk

Tutorials: http://www.wilmapsdigitalcreations.co.uk/view_products.php?cat=10

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My items are NOT to be used on Second Life website.  They have recently changed their TOS and are legally able to take/steal anything uploaded and resell/redistribute to items.

 

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Posted: 07 June 2012 02:33 PM   [ Ignore ]   [ # 2 ]
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Glad you like it.  Do you have any photographs that you would like to share with us?

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The perennial problem with democracies is that of choosing leaders.  It’s like picking teachers of sex education in schools - those who would be good at it don’t want to do it, while those who are keen would best be behind iron bars.

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Posted: 07 June 2012 02:35 PM   [ Ignore ]   [ # 3 ]
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Most of my pictures of Cromer Pier are slides I’m afraid and they are stored somewhere safe in the loft. So safe I can’t find them!!!!:lol:

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Wendy

My website: http://www.wilmapsdigitalcreations.co.uk

Tutorials: http://www.wilmapsdigitalcreations.co.uk/view_products.php?cat=10

PLEASE NOTE:
My items are NOT to be used on Second Life website.  They have recently changed their TOS and are legally able to take/steal anything uploaded and resell/redistribute to items.

 

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Posted: 07 June 2012 03:26 PM   [ Ignore ]   [ # 4 ]
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Lovely, did a cycle tour round Norfolk donkeys years ago, didn’t make Cromer tho, only got as far as Sheringham.

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Posted: 07 June 2012 08:30 PM   [ Ignore ]   [ # 5 ]
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Well Skipper, since you asked….LOL.

You might consider redoing the road. It’s not exactly straight.. That would add more character to the shortline.

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Posted: 07 June 2012 10:14 PM   [ Ignore ]   [ # 6 ]
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Look forward to it smile

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Posted: 08 June 2012 02:24 AM   [ Ignore ]   [ # 7 ]
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Cherokee - 07 June 2012 08:30 PM

Well Skipper, since you asked….LOL.

You might consider redoing the road. It’s not exactly straight.. That would add more character to the shortline.

Thanks Cherokee - yes, you’re right.  How’re you doing?

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Posted: 08 June 2012 06:44 AM   [ Ignore ]   [ # 8 ]
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skipper25 - 08 June 2012 02:24 AM
Cherokee - 07 June 2012 08:30 PM

Well Skipper, since you asked….LOL.

You might consider redoing the road. It’s not exactly straight.. That would add more character to the shortline.

Thanks Cherokee - yes, you’re right.  How’re you doing?

Been doing good, just working a real life job way too much lately. Oh, by the way, I have been keeping up with your work. I just haven’t been saying too much lately. You doing great. Keep it up.

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Posted: 09 June 2012 01:55 AM   [ Ignore ]   [ # 9 ]
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Good.  Done the road - pic later.

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Posted: 09 June 2012 08:19 AM   [ Ignore ]   [ # 10 ]
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skipper25 - 07 June 2012 11:10 AM

If you have any other ideas, now is the time to shout.


In no particular order ...


Sharks


U-boats


Pamela Anderson in her Baywatch outfit


Houdini jumping off the end in chains

 

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Posted: 09 June 2012 10:36 AM   [ Ignore ]   [ # 11 ]
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LOL.  I like it. I rather fancy that members will be queuing up to add the Pam Anderson bit.
I’ve done the road - see below - and while I was at it, I added some steps down to the beach.  I can’t quite make it out from the pic that Cherokee provided, but I THINK that there are steps there.  If there isn’t, there jolly well should be, so I’ve bunged them in.

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Posted: 09 June 2012 12:19 PM   [ Ignore ]   [ # 12 ]
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Skipper, I’d had a look earlier at the pier on Google Earth, but the resolution diminishes close up. Cherokee’s image is about as crisp as it gets.


However, Google Maps has many photos that various people have posted:
http://maps.google.com/maps?hl=en&ll=52.932655,1.300721&spn=0.002141,0.006196&t=h&z=18


You can pull the little orange StreetView man onto the image and move him around to see more photos than those highlighted, placing him on top of the blue dots that appear, indicating photo locations. StreetView itself doesn’t seem to get you close to the pier so you can move around.

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Posted: 09 June 2012 12:20 PM   [ Ignore ]   [ # 13 ]
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Looking for staircase access to the beach, it seemed at first it was a giant zigzag job, but there are quaint little steps too.

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Posted: 09 June 2012 01:53 PM   [ Ignore ]   [ # 14 ]
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Thanks a lot, Dorsey.  There is a lot of info there.
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Photo 1 - the handrail stanchions gave me a lot of thought.  They are shaped and would require a trans mapping, which would be heavy on resources and since there are hundreds of them, would slow rendering.  They also make me feel a bit queezy, leaning out like that, so in the end I manufactured a straight turned post.  I think that I will leave them like that.
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Photo 2 - The photo of the entrance is excellent and I think that what I have done will please you.  The only point worth mentioning is that each of the lower steps has its own individual profile and surface pattern.  This would require a separate texture file and trans map for each.  Again, it is possible, but heavy on resources.  Since I have already had one comment that my Buckingham Palace is a bit heavy on resources, I will stick to a simplified set of straight steps.
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Photo 3 - Brilliant.  I have thought long and hard about doing a lifeboat.  One idea that I had was to have the large doors openable so that one could see the bow.  Another was that I could model a complete lifeboat, but we founder on the same snag.  To do a lifeboat real justice, it ought to be modelled in its own right and offered as a stand-alone.  This I plan to do, but it will be some time in the future.
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Photo 4 - I had not seen the zig-zag steps before.  Clearly, they come about because there is an upper road and a lower road.  It makes the landward end very attractive indeed and I am tempted to include some of this detail.  One could not model the houses (you have to draw the line somewhere) but the gardens and flowerbeds will be under the control of the Council and - yes - I must do something.
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Photo 5 - As far as I may judge, the semi-circular abutments are just beyond the E-W limits of the model.
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Thank you for the trouble that you have gone to.  It will not be in vain. 
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Posted: 09 June 2012 06:56 PM   [ Ignore ]   [ # 15 ]
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Thanks Dorsey, I was going to post a link to that Google Maps image for Skipper. You beat me to it but that’s OK. In the meantime, found a couple more images that may help some.

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Cromer_Pier_2009_Medium_Web_view.jpg
CCC_2011_Cromer-Pier.jpg
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