Here's my WIP for the contest so far. Still lots of work to do, especially with the background stuff.
Thanks to David, I've got nicer rocks now, though they are very different to the ones in his tutorial, I used the same method, slightly different styles.
I know there are many issues with this pic, such as the background being too low poly, and the grasses needing repositioning, but any constructive criticism is greatly appreciated.
Thanks,
Barry.
Hello there,
I think you can benefit from tweaking the sky a little bit more. It looks for me from the purple-blue cast that you might have colour perspective turned on, which isn't overly great at default settings. I'd suggest giving the haze pale blueish-greenish colour and tweaking perspective colour to be more balanced. It will instantly bring more realism to your sky. Here's the comparison for you where only the haze settings were changed.
As an addition I always encourage some postwork - at lease some basic colour/contrast/saturation corrections.
ok somemore progress on the Cabin scene (I think). changed the sky, tweaked lighting, added some haze to try and get a bit more depth to the background. Added Victoria, (she's on the porch) not sure if she should be moved into the foreground more and off to one side of the camera, I need to play round with it more.
Here is what I have so far..
I'm already liking your entry, grass looks great, but overall image feels empty from the composition point of view. I'm curious to know what direction will you take this image to, but if I were to decide I'd add several sheeps closed in wooden fence Just an idea
I like the lighting you've used in this image. It looks good, well thought and feels quite completed for me. One thing that bugs me a little is the composition or scale - the mountain behind the bears is quite steep for such a small formation. Another thing I might suggest is lowering the amplitude and/or coverage of clouds and their frequency a little bit or using real volumetric clouds instead.
Well, it's a little bit complicated, but i don't see an other way to proceed.
What did you think about this ?
The result of my first study of the Sky lab using the IBL :
The current sun direction (midday, quite high) flattens the image. Moving it to left or right and lowering will make shadows to appear and be more contrasty and interesting imho.
Hi, I am new to Bryce. This is my first render using Bryce7 Pro. I messed around with the lighting(after watching David's video) even though I was still not confident in what I was doing or if it helped the render at all. Any suggestions would be greatly appreciated. Thanx!!!!:P
I did some chances.
Dwsel you’re right about the mountain so I chanced that and give it fully snow
I scale the bears so that it fit more in the scene (polar bears are big bears)
About the sky, I don’t know if this is volumetric clouds.
I think it looks better now.
I did some chances.
Dwsel you’re right about the mountain so I chanced that and give it fully snow
I scale the bears so that it fit more in the scene (polar bears are big bears)
About the sky, I don’t know if this is volumetric clouds.
I think it looks better now.
Comments are welcome.
Looks great to me...nice work! I don't know enough about Bryce to recommend something specific, but I wonder if there's some way to make the bears' fur look more lifelike?
Oh, I did really like that mountain you had before, but I agree that it wasn't right for this scene.
Hi, I am new to Bryce. This is my first render using Bryce7 Pro. I messed around with the lighting(after watching David's video) even though I was still not confident in what I was doing or if it helped the render at all. Any suggestions would be greatly appreciated. Thanx!!!!:P
It's looking good so far for a first try with Bryce.
Do you have any ideas whwere you want to take it now ?
I did some chances.
Dwsel you’re right about the mountain so I chanced that and give it fully snow
I scale the bears so that it fit more in the scene (polar bears are big bears)
About the sky, I don’t know if this is volumetric clouds.
I think it looks better now.
Comments are welcome.
Looks great to me...nice work! I don't know enough about Bryce to recommend something specific, but I wonder if there's some way to make the bears' fur look more lifelike?
Oh, I did really like that mountain you had before, but I agree that it wasn't right for this scene.
I did some chances.
Dwsel you’re right about the mountain so I chanced that and give it fully snow
I scale the bears so that it fit more in the scene (polar bears are big bears)
About the sky, I don’t know if this is volumetric clouds.
I think it looks better now.
Comments are welcome.
Looks great to me...nice work! I don't know enough about Bryce to recommend something specific, but I wonder if there's some way to make the bears' fur look more lifelike?
Oh, I did really like that mountain you had before, but I agree that it wasn't right for this scene.
Thank you Scott
Not much to use in Bryce for fur, displacement is a bit iffy to use still. If I want nice furry fur I must admit I nor,ally do that in post.
I'd like to enter this contest; but I've hit a snag. could anyone point me to a tutorial on creating cliffs? I'm trying to get something like that seen in these photos:
I'd like to enter this contest; but I've hit a snag. could anyone point me to a tutorial on creating cliffs? I'm trying to get something like that seen in these photos:
Well, I'm hardly the most qualified person to answer this, but you've inspired me to try to figure it out!
Here's what I did:
1. Create>terrain
2. Scaled up the terrain
3. Clicked on the "E" to edit the terrain
4. Used the Raise/Lower control to first raise the terrain until it looks like a plateau
5. Then used the same control to lower it
6. Dampened it to make the cliffs steeper
7. Used the "Eroded" control to erode it
8. Added some noise.
8. Back in Camera view, lifted it up a bit (moved it on the y axis)
9. Clicked on the "M" for materials and changed the material to Pro Materials>Terrains>Volcanic Island
10. I also changed the default sky to something else, and added a water texture to the ground plane. Also used HDRI in the Sky lab.
11. Moved the camera to an appropriate angle
This certainly isn't the only way to do it...and I'm pretty sure it's not the best way...but it is a way.
Here's how it turned out...no HDRI or anything fancy.
Time permitting I'll do my best to answer any questions you might have. And if they are particularly good/challenging/interesting, and again - time permitting - I'll try and make a short video to highlight my answer.
David, just wanted to say thank you for all that you do to help- I am just starting out using the Studio so don't have time to tackle Bryce too right now- but am following this thread and am thankful it will be here for reference when I do Bryce. You and Chohole are very helpful when it comes to Bryce and we all appreciate you very much. I will ask a somewhat broad question of both of you- if applicable, feel free to answer, if not, just ignore- or delete if it's too off track for this thread but since this is a learning thread, I think it applies?
When I do get started, is there a common mistake to avoid so far as using the tools/ interface? (Which I havent toyed with. Hope I am using the right term there.)