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Maximum Madness (commercial)
Posted: 31 January 2013 06:42 PM   [ Ignore ]
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Taking time out to play around. I wanted to make something like this for awhile. It’s about half way done

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DZ FIRE’S
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Posted: 31 January 2013 08:31 PM   [ Ignore ]   [ # 1 ]
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DzFire™ - 31 January 2013 06:42 PM

Taking time out to play around. I wanted to make something like this for awhile. It’s about half way done

looks great

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Posted: 31 January 2013 09:50 PM   [ Ignore ]   [ # 2 ]
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Looking gooooood.

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Posted: 31 January 2013 10:39 PM   [ Ignore ]   [ # 3 ]
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That’s looking so very good - stunning modeling:)

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Posted: 01 February 2013 12:16 PM   [ Ignore ]   [ # 4 ]
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Impressive. Cool work as always. smile

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Renderosity. http://www.renderosity.com/mod/bcs/index.php?vendor=29771

Rendo Freebies. http://www.renderosity.com/mod/freestuff/index.php?username=ghostman

RDNA http://www.runtimedna.com/Ghostman/

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Posted: 01 February 2013 12:43 PM   [ Ignore ]   [ # 5 ]
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“She sucks nitro… with Phase 4 heads! 600 horsepower through the wheels! She’s meanness set to music and the bitch is born to run!”
[“Mad Max”]

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http://bytescapes.com/            Bryce/Carrara/Reality galleries and resources

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Posted: 01 February 2013 05:49 PM   [ Ignore ]   [ # 6 ]
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Main model done. Tires are the only thing textured at the moment

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Posted: 01 February 2013 07:46 PM   [ Ignore ]   [ # 7 ]
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Looks good. Metal shaders work great for metals and paint IMO, so those kinds of parts usually don’t need special textures.

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Posted: 05 February 2013 05:05 PM   [ Ignore ]   [ # 8 ]
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Just need to work on the rat-traced reflection maps

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Posted: 05 February 2013 05:18 PM   [ Ignore ]   [ # 9 ]
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NICE grunge mapping.  Do want. wink

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Posted: 05 February 2013 05:23 PM   [ Ignore ]   [ # 10 ]
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DzFire™ - 05 February 2013 05:05 PM

Just need to work on the rat-traced reflection maps

I guess that rat-tracing would give you that grungy look. Clever.

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http://bytescapes.com/            Bryce/Carrara/Reality galleries and resources

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Posted: 05 February 2013 05:38 PM   [ Ignore ]   [ # 11 ]
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And one more

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Posted: 07 July 2013 02:20 PM   [ Ignore ]   [ # 12 ]
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Hi,
I purchased the Maximum Madness today because the promos looked great.

Just one problem:
It cant´t be rendered with Luxus becouse there are holes in the model (look at the hood). Can this errors be fixed in an update please?

First image is made with 3dlight, the 2. with Lux via Luxus.

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madness_3dlight.jpgmadness_luxus.jpg
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Posted: 07 July 2013 03:55 PM   [ Ignore ]   [ # 13 ]
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visiondpc - 07 July 2013 02:20 PM

Hi,
I purchased the Maximum Madness today because the promos looked great.

Just one problem:
It can´t be rendered with Luxus because there are holes in the model (look at the hood). Can this errors be fixed in an update please?

First image is made with 3dlight, the 2. with Lux via Luxus.


Okay, I’ve spent the last hour or so looking over the geometry of the model. I can find nothing wrong. The polys are facing the right direction, normals have been removed and UV mapping is okay. I opened it up in Max, Hex, UV Mapper Pro, Poser 7,8,& 9, and DS 3&4.+

I also noticed in your Lux render the the triangles missing are quads in my model. The only conclusion it’s either corrupted or Lux is the cause. 

pm me if you want to dig into it some more and if anyone else is having the same issues. Sorry

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Posted: 08 July 2013 03:22 AM   [ Ignore ]   [ # 14 ]
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THX for the quick reply. I will send this issue to the Lux-Development Team. Maybe they will now where the problem is. I know somtimes this happens in Lux when bolean operations has been used to create the .obj’s.

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Posted: 01 January 2014 04:31 PM   [ Ignore ]   [ # 15 ]
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DzFire™ - 05 February 2013 05:38 PM

And one more

and here is one I made with the madness car smile bought it with the bundle smile hope you like it. happy new year

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Samples of my renders by cosmo


Every day is your day - not the day of other people - So live your life, not the lifes of others and enjoy it

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