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Maximum Madness (commercial)
Posted: 31 January 2013 06:42 PM   [ Ignore ]
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Taking time out to play around. I wanted to make something like this for awhile. It’s about half way done

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DZ FIRE’S
MODEL WARFARE 3D

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Posted: 31 January 2013 08:31 PM   [ Ignore ]   [ # 1 ]
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DzFire™ - 31 January 2013 06:42 PM

Taking time out to play around. I wanted to make something like this for awhile. It’s about half way done

looks great

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Posted: 31 January 2013 09:50 PM   [ Ignore ]   [ # 2 ]
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Looking gooooood.

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Posted: 31 January 2013 10:39 PM   [ Ignore ]   [ # 3 ]
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That’s looking so very good - stunning modeling:)

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Posted: 01 February 2013 12:16 PM   [ Ignore ]   [ # 4 ]
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Impressive. Cool work as always. smile

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My store at Renderosity. http://www.renderosity.com/mod/bcs/index.php?vendor=29771

Rendo Freebies. http://www.renderosity.com/mod/freestuff/index.php?username=ghostman

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Posted: 01 February 2013 12:43 PM   [ Ignore ]   [ # 5 ]
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“She sucks nitro… with Phase 4 heads! 600 horsepower through the wheels! She’s meanness set to music and the bitch is born to run!”
[“Mad Max”]

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http://bytescapes.com/            Bryce/Carrara/Reality galleries and resources

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Posted: 01 February 2013 05:49 PM   [ Ignore ]   [ # 6 ]
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Main model done. Tires are the only thing textured at the moment

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DZ FIRE’S
MODEL WARFARE 3D

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Posted: 01 February 2013 07:46 PM   [ Ignore ]   [ # 7 ]
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Looks good. Metal shaders work great for metals and paint IMO, so those kinds of parts usually don’t need special textures.

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Posted: 05 February 2013 05:05 PM   [ Ignore ]   [ # 8 ]
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Just need to work on the rat-traced reflection maps

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Posted: 05 February 2013 05:18 PM   [ Ignore ]   [ # 9 ]
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NICE grunge mapping.  Do want. wink

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Posted: 05 February 2013 05:23 PM   [ Ignore ]   [ # 10 ]
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DzFire™ - 05 February 2013 05:05 PM

Just need to work on the rat-traced reflection maps

I guess that rat-tracing would give you that grungy look. Clever.

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Posted: 05 February 2013 05:38 PM   [ Ignore ]   [ # 11 ]
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And one more

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DZ FIRE’S
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