I’ve been searching this whole afternoon for a clear and understandable tutorial on the use of the D-former of DAZ studio 4.5 .
For the time being my search was unsuccessful but for what seems a very extensive well done one in video but alas in
Apart from Wagner and Strauss operas my understanding of the language is too limited for the purpose involved here!lol!
To enable the eventual helper understand what am I trying to do here are a few explanations:
The following pictures shows the state of my scene involving the Pompeii Amphitheater.The first shows the original object I found in the Sketchup warehouse which I imported into DAZ. I immediately found many mistakes in the object especially the different tiers are misplaced as I could check on pictures I have of the monument; moreover the site is not situated on a hill as it appears on the original object but the hill was dug to put the amphitheater into it so that the arena itself is below the actual level zero of the town.
As I used Bryce to convert and transfer the collada file into an obj one to Daz I succeeded to eliminate part of the hillsides but not all of them With Photoshop Elements 11 I detoured the whole arena and its tiers as to change its direction and have the tiers on the proper side of the amphitheater. But then I got a flat image and my monument looks like a huge cooking pot with its cover on it!!!!
So my idea unless something better is suggested here, is to deform the image of the interior of the monument as to get the sides with their
proper steepness converging down to the arena.
I hope I made myself sufficiently clear. So my problem is to learn how to use D-FORM with a plane containing the upper part of my actual monument and maybe eliminate the remnants of the hill itself.
Thanks in advance for any suggestions and link to a good written or video tutorial. The only ones I saw dealt with figures which is not the case here.