Ok, let me re explain, it seems some go off on a tangent on forums. I realise the XP limits of RAM, I run 4gig, yes, the word on the street is confusing to say the least about what XP handles, if you Google it, and the /3gb switch, you will be even more confused, lol.
I do run a /3gb switch on the Boot.ini, despite the fact that Microsoft in some pages say it only works for Sever 2003, ect, and then has a page to enable it for XP, go figure MS at its best. Granted some of these may be the date to which they were posted. But it does not say it only works for PRO edition, if I am correct. Here is some confusing reading on the subject:
http://msdn.microsoft.com/en-us/library/ff556232.aspx
http://social.technet.microsoft.com/Search/en-US?query=/gb switch for windows xp&Refinement=19&ac=8
http://msdn.microsoft.com/en-us/library/windows/desktop/aa366778(v=vs.85).aspx
Anyway, to get back to the specific problem, let me explain. I first loaded DAZ3d 4.5 a few days back, the overall experience was extremely confusing when I purchased the $125 Victoria Pro Bundle, and saw the myriad of files to load, w/o proper documentation as to which file to load. After some digging, I loaded the DS files, and ignored the legacy and Poser files. Started DAZ3d 4.5, dug around and explored, ran fine, NO crashing, poses, adding textures, clothing, ect. But I noticed, as to I see others have noticed the Content Manager failed to show icons in the pane. I figured it was because I selected another drive location when installing. I don’t want it on my C drive. Tried the rebuilds, ect, still failed, so uninstalled it all, with the uninstall files, reloaded ALL to another drive location. AFTER this is when the problem started, it seemed it was when I moved an arm in Animate2, the character disappeared off the screen, and the hour glass icon appeared, and DAZ went “Not Responding” . Today while checking it happened when I just rotated the Gabi character I made, just genitals add on, and Bubblegum hair on her. I now get an missing file error window when loading Gabi saying:
“Somae assets needed to load the file are missing. The content may not work as expected.
The following files could not be found. “
/data/DAZ 3D/Genesis/Base/Morphs/DAZ 3D/Evolution/PHMLipTopPeak.dsf
(and others, too many to list here, in this missing directory)
There is no EVOLUTION folder at the loacation described above.
So I am not sure what is causing this, but I suspect it is a poorly coded Content Manger possibly, install exe’s, ? if not, I don’t know, what then could it be?
Let me further say, I run Maya 6.0, Blender 2.63, Sketchup 8.0, and several resource hogging programs for years with out very much trouble.
Sorry for the lengthy post, but it seems it is hard to tranfer the knowledge through these posts, and some don’t see the facts.
Physical Memory (K) Running DAZ3d (crashed state while just rotating character)
Total 3668396 same
Available 2602372 2078204
System Cache 1113132 1679820
Kernal Memory (K)
Total 185128 191656
Paged 137284 143040
NonPaged 47840 48616
Commit Charge (K)
Total 1255672 1912608
Limit 18178184 same
Peak 1569900 2002000
Totals
Handles 12378 13260
Threads 497 501
Processes 30 32