I took the basic genesis male and added wardrobe shirt and wardrobe js pants.
what do you mean ‘putting clothing item on top of another one’ ?
the clothing is put on top of the figure - - what is it you do differently? Im all for a simpler way to build clothed figures
yes the render still shows the holes
I don’t know what you mean by Wardrobe Shirt. The JS Pants I have, but where does the shirt come from?
What do I mean by putting one clothing item on top of another?
If you have a figure dresses in a shirt, and say, a jacket, then the two would need to go together. Either the shirt will have morphs so that you can hide parts of it, or the Jacket will have a morph which makes the jacket slightly larger to accomodate the shirt under it.
In general, you can’t put one clothing item on top of another unless they were designed that way, or you can easily hide parts that poke through. That is what this smoothing modifier is for.
Is this shirt dyanamic? Did you need to use the Dynamic Clothing Control to load it onto Genesis? I don;t use the Wardrobe pane at all, so I have no idea what the shirt is. Did it come with the free Genesis stuff.
Nevermind, I found the shirt I think, see image below. You need to select the TShirt, and then go to the Parameters pane, fond the TShirt morphs, and use the one called FBMExpandWaist. That will move the bottom hem of the TShirt out a bit, and no need for Smoothing.
Click thumbnail to see full-size image