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Transfer Utility problem
Posted: 06 June 2012 05:30 PM   [ Ignore ]
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Hi, I am using DAZ 4 Pro on a Mac running OSX 10.7 and I can’t get Transfer Utility to work: I can import a mesh OBJ but then if I want to transfer the bones and weight paint from, say, V4 it won’t let me access V4 to do it.
I really need the Content creation tools to work and so far I have not got either Transfer Utility or Weight Map tools to work for me.
The plugins seem to be installed and working.
What’s up?

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Posted: 06 June 2012 07:15 PM   [ Ignore ]   [ # 1 ]
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V4 isn’t weight-mapped.

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Posted: 07 June 2012 01:40 AM   [ Ignore ]   [ # 2 ]
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Thanks, actually this question was answered in another thread I posted on a similar subject:
the answer is to use a Genesis figure, which IS weight mapped.

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Posted: 07 June 2012 05:51 AM   [ Ignore ]   [ # 3 ]
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Please don’t post the same question in multiple threads - it’s discourteous to those who take the time to answer.

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