: Building a Fast graphics Computer for Poser 9/2012 Renders & Carrara
NOTE: Post 15, below is a Direct Link to Compare Intel Processors: Laptop, Desktop, Server That has turned out to be helpful.
I would like to build/spec out a computer to handle Poser 9 and above. Cost is an issue and I'm looking for a guide as to where I really should not skimp.
My main objective for the new system would be to have it minimize Render times. I would also like to create larger models that don't use up the available memory leaving nothing for the renderer.
I would like to know what people are currently using and what they think the critical components for fast graphics are.
What do you consider state of the art and what have you all experienced with newer systems?? What would you change?
Any idea what kind of rendering time improvements I can reasonably expect over the older XP system I have now?
I don't know much about Poser 9 system details. I am told it can access 64 bit for working , but that I can't efficiently render with it no matter what new computer I build [edit: no: runs 32 bit only; can run 32 bit under Windows 7] . If that is the case, what do 'normal' 3D programs (or Poser 2012) run best on. Does Poser 9 access more than one core if you have a multi-core system? [edit: no. 32 bit only]
Here are my basic question areas with the techy, but feel free to ignore them to tell me what you think. Also, I may not be even asking the pertinent questions:
(1) Intel or AMD? How many cores? Core memory size?
(2) If Intel I5 or I7?
(3) Graphics card (GPU). How important? How much dedicated memory makes a difference. Any particular brand/vendor?
(4) Are busses important? [Ivy or Sandy].
I welcome input from people who use other 3D Graphics software, too. Daz users!!! C4, Rhino, Maya, Lightwave, Autodesk and Blender. Shade, Hexagon.... What am I leaving out?
Any places I should look (magazine articles you may have seen, threads, forums?