It’s impossible to move any part of Genesis to align it with a texture. The whole idea of a texture is that it’s effectively ‘painted’ onto that area, so you move the nipple, and you move the texture associated with that region. As for fixing the textures goes, Genesis has the ability to hot-swap between UV sets by changing the UV option in the surfaces tab. This means that it should be compatible with any texture you need it for.
As for the error messages, I wouldn’t worry too much. That error is the subdivision trying to deal with an unusual face in the figure (as it explains, there are at least two attached faces between adjacent vertices), and any impact on the final render should be minimal, if noticeable at all. If it did this a lot (we’re talking 20+ times) then it might be a bit more visible on the model, so you might want to keep an eye out for any glitches in the image.
Unfortunately, as I don’t have Genesis bot I can’t help too much further with your problem since I can’t reproduce the issue here and have no visual references to go by.
Thanks, didnt think it was anything to worry about much and is not noticeable on the final image
and dont think I can post any examples, to show what I mean… it has been this way ever since the Genesis model came out, so I havent used V4 skins on Genesis since there have been some high detailed V5 skins for Genesis instead
” Genesis has the ability to hot-swap between UV sets by changing the UV option in the surfaces tab. This means that it should be compatible with any texture you need it for.”
The Problem is that both the nipples are tied in onto the same tile, so when you slide the tile to the left, right, up and down both nipples will move in the same direction so that one will be aligned correctly and the other will not be aligned, there is no scale option this would have helped a bit to aligned the textures to the Genesis model and or separate the titles so that the nipples are on different tiles
To be fair to the product creator, it does say in the description Bot Genesis is compatible with the V4 texture maps if you’re wanting to get that bot-human look in the promo images. That would also include Aiko4, Stephanie4, Girl4 and V4 Male textures.
well, like I said the V4 works perfectly for the most part but for parts like the nipples, these have never correctly aligned to the Genesis models, if you use clothing there is no problem at all
one solution for this type of problem would be to include separate tiles for the nipples on the Genesis model, that way you can align V4 textures to the Genesis model
in the mean time I guess I will have to copy and alter my texture just for the Bot Genesis so that they align correctly