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(Commercial) NOW IN STORE - Sickle Rigging And Morphing System
Posted: 09 April 2013 11:32 AM   [ Ignore ]   [ # 316 ]
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Glad to hear about Xurge. I wasn’t sure about how well his stuff would convert.

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Posted: 09 April 2013 11:43 AM   [ Ignore ]   [ # 317 ]
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...I have a number of his outfits as well.  Nice “believable” futuristic combat armour and clothing compared to what I see elsewhere (no bare bellies with an arrow pointing to them that says “shoot here”.)

Still hedging. Maybe I’ll just find something for around 3$ and combine it with the morphs so I can finally get them. Still have the 5$ off 20$ purchase coupon. Have a lot of long skirts, coats, and footwear for Gen4 I’d like to use.

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Posted: 09 April 2013 03:31 PM   [ Ignore ]   [ # 318 ]
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A quick note- I’ve had much better luck with converting floor-length dresses by fitting them directly to the dress base instead of to genesis using the dress projection template, similar to the directions for fitting shoes. Fitting to genesis results in crumpling at the hem (I suspect because of the feet- this happens with or without SRMS and is one of the things I was hoping SRMS would fix), but fitting to the dress base and then to genesis does not. The tradeoff is that fitting to the dress base means the breast bridging is also subtracted from the shape, but with a small amount of smoothing the little bit it clips into the chest on flat-chested shapes disappears.

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Posted: 09 April 2013 04:03 PM   [ Ignore ]   [ # 319 ]
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A picture to demonstrate what I mean. The fitted to genesis version is using the transfer utility with the SRMS dress projection template, as per the instructions. The fitted to the dress template version is done like the instructions for the shoes, minus adding the FBMS. I am really having a lot of fun experimenting with this. :D

Edit: Dress is by Jan19, from her Cortigiana set on sharecg. The underdress is all one piece, so it seemed a good candidate for testing.

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Posted: 09 April 2013 04:52 PM   [ Ignore ]   [ # 320 ]
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ladychance - 09 April 2013 03:31 PM

A quick note- I’ve had much better luck with converting floor-length dresses by fitting them directly to the dress base instead of to genesis using the dress projection template, similar to the directions for fitting shoes. Fitting to genesis results in crumpling at the hem (I suspect because of the feet- this happens with or without SRMS and is one of the things I was hoping SRMS would fix), but fitting to the dress base and then to genesis does not. The tradeoff is that fitting to the dress base means the breast bridging is also subtracted from the shape, but with a small amount of smoothing the little bit it clips into the chest on flat-chested shapes disappears.

ladychance, this is a fantastic tip! I just tried it with the floor length V4 Malvada skirt, with which I had poor results using the regular SRMS technique (lace at bottom was terribly distorted). Your SRMS shoe-like technique worked great! I’ll update this post with a picture when my render finishes. Keep those innovative tips coming! Thanks.

Edit: Image added. Top was converted with autofit because I didn’t want SRMS bridging in this design. Skirt was converted with SRMS using ladychance’s great tip. Model is V5 body with a few other dials on the face and head. Skin is Tamesis. Shoes are from Silky Sexy with gold supersuit shader. Hair is Orion.

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Posted: 09 April 2013 07:11 PM   [ Ignore ]   [ # 321 ]
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barbult - 09 April 2013 04:52 PM

ladychance, this is a fantastic tip! I just tried it with the floor length V4 Malvada skirt, with which I had poor results using the regular SRMS technique (lace at bottom was terribly distorted). Your SRMS shoe-like technique worked great! I’ll update this post with a picture when my render finishes. Keep those innovative tips coming! Thanks.

Really glad this was useful to you! :D

Here’s a render of my own, of the full Cortigiana by Jan19 outfit with some of Chohole’s textures, on V5 with the Colleen textures for V4 by stacy_19201325 at shareCG.

 

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Posted: 09 April 2013 07:15 PM   [ Ignore ]   [ # 322 ]
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Very nice!  It’s cool that you found a new method, too!

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Posted: 09 April 2013 09:05 PM   [ Ignore ]   [ # 323 ]
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Look! Cheyenne on Genesis and the bottom fringe is nice and orderly, not distorted, thanks to ladychance’s technique.grin

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Posted: 11 April 2013 06:37 AM   [ Ignore ]   [ # 324 ]
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Just saw this.. and insta-buy.  I guess I need to get off my butt and upgrade to 4.5 now.

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Posted: 11 April 2013 07:01 AM   [ Ignore ]   [ # 325 ]
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Yep I also grabbed it grin. Been looking at this since it came out and saw all the pretty pictures and conversions. Told myself to get off my butt and just get it already instead of sitting here drooling and being envious of everyone using this amazing product…lol! Thank you SickleYield and take care grin.

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Posted: 11 April 2013 09:18 AM   [ Ignore ]   [ # 326 ]
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H, just got your rigging product and love it but have a couple of questions.

1)  Does the autofit only work with DAZ Generation 4?  Which if I understand correctly is only for V4 and M4.

2) While my dress is much better on the movement, it still doesn’t follow the lower legs. What can I do to get this long dress to work? I posted an example image.

Thanks
Kimberly

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Posted: 11 April 2013 09:42 AM   [ Ignore ]   [ # 327 ]
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You need movement handles for the the lower skirt.

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Posted: 11 April 2013 10:19 AM   [ Ignore ]   [ # 328 ]
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wilmap - 11 April 2013 09:42 AM

You need movement handles for the the lower skirt.

Is that chapter two in the manual Chapter 2: Adding Optional JCMs to a Dress?

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Posted: 11 April 2013 11:43 AM   [ Ignore ]   [ # 329 ]
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KimberSue - 11 April 2013 10:19 AM
wilmap - 11 April 2013 09:42 AM

You need movement handles for the the lower skirt.

Is that chapter two in the manual Chapter 2: Adding Optional JCMs to a Dress?

No, the movement handles were added automatically, you just also have to use them manually.  This is normal and expected.  You select the UpperHandle or LowerHandle in the Scene Tab to move it.  Having the skirt move automatically with the legs is a poor choice for versatility of an item and takes a lot of functionality out of the user’s hands (yes, there are differing opinions on that, but I always err on the side of user control).


The Optional JCMs are for when you bend the skirt a lot, say for sitting, and it looks very distorted and not like a normal dress would move.  JCMs help to smooth that out.


Autofit is used to fit Gen 4 clothes to Genesis.  It is a faster but not as effective method compared to converting through Transfer Utility (as in the manual).  Autofit also does not add the smoothing and collision modifiers.


I still think it’s awesome that you’re rigging a house dress, by the way.


Also: Fisty and islandgurl, welcome to the party!  4.5 Pro is superior to 4.0 in a number of ways, not the least being the big improvements in the way smoothing and collision work (making meshes with more small details much more possible).  After the one long evening I spent running the dup ids script over all the older stuff in my library, I’ve never looked back.

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Posted: 11 April 2013 12:21 PM   [ Ignore ]   [ # 330 ]
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SickleYield - 11 April 2013 11:43 AM
KimberSue - 11 April 2013 10:19 AM
wilmap - 11 April 2013 09:42 AM

You need movement handles for the the lower skirt.

Is that chapter two in the manual Chapter 2: Adding Optional JCMs to a Dress?

No, the movement handles were added automatically, you just also have to use them manually.  This is normal and expected.  You select the UpperHandle or LowerHandle in the Scene Tab to move it.  Having the skirt move automatically with the legs is a poor choice for versatility of an item and takes a lot of functionality out of the user’s hands (yes, there are differing opinions on that, but I always err on the side of user control).


The Optional JCMs are for when you bend the skirt a lot, say for sitting, and it looks very distorted and not like a normal dress would move.  JCMs help to smooth that out.


Autofit is used to fit Gen 4 clothes to Genesis.  It is a faster but not as effective method compared to converting through Transfer Utility (as in the manual).  Autofit also does not add the smoothing and collision modifiers.


I still think it’s awesome that you’re rigging a house dress, by the way.


Also: Fisty and islandgurl, welcome to the party!  4.5 Pro is superior to 4.0 in a number of ways, not the least being the big improvements in the way smoothing and collision work (making meshes with more small details much more possible).  After the one long evening I spent running the dup ids script over all the older stuff in my library, I’ve never looked back.


I’d like to make some nice air light summer house dresses and night gowns. Thanks for the help. 

One more question.  Usually I use the Gen figure like a woman, julie, kimberly. etc in marvelous designer then when I move the obj file into daz and use the transfer unit, I pick current instead of default under genesis and reverse morphs to make the clothing fit correctly. It it possible to model to gen people like Kimberly shape and still use your dress templates?  I’ve been trying to do that but the dress always ends up partially behind the Gen with Kimberly shape. 

Kimberly  

Thanks

 

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