Digital Art Zone

 
   
2 of 7
2
Stonemason Contest
Posted: 27 January 2013 08:02 AM   [ Ignore ]   [ # 16 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2599
Joined  2004-07-06

Pam, oooh, I like that and not a pastel shade in sight!  All that lovely contrast.

Dave, an imaginative and striking image, you talented devil you!

Horo, the fish-eye lens works so well in this scene I’m going to try and cook something up for this contest too using that!  What a good idea.  It adds an almost Escheresque quality to the bridges and buildings as the twist and overlap one another in what now looks like a non-Euclidean space.  Very cool!  I’m going to try and throw in an impossible DOF effect to mine for good measure - could take a while to render though…

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 27 January 2013 08:39 AM   [ Ignore ]   [ # 17 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  15947
Joined  2003-10-09

How long do you call a long time David.  Mine took 7hrs 45 mins

 Signature 

Chohole’s Space        Neil’Vs Freebies and stuff        Autumn Bryce Rendering Challenge        September Freebie Challenge
My DAZ 3D Gallery    11915

Profile
 
 
Posted: 27 January 2013 08:52 AM   [ Ignore ]   [ # 18 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2599
Joined  2004-07-06
chohole - 27 January 2013 08:39 AM

How long do you call a long time David.  Mine took 7hrs 45 mins

Quick = less than a five minutes
Normal = up to an an hour
Longer than normal = up to three hours
A while… = up to twenty four hours
Long = up to three days
Very long = up to three weeks
Never again! = longer than three weeks with a powercut at 90% complete - yes I’m still bitter about that…

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 27 January 2013 09:30 AM   [ Ignore ]   [ # 19 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3543
Joined  2004-10-01
David Brinnen - 27 January 2013 08:02 AM

Horo, the fish-eye lens works so well in this scene I’m going to try and cook something up for this contest too using that!  What a good idea.  It adds an almost Escheresque quality to the bridges and buildings as the twist and overlap one another in what now looks like a non-Euclidean space.  Very cool!  I’m going to try and throw in an impossible DOF effect to mine for good measure - could take a while to render though…

Thank you David! I have now all three variants ready, just working on the doc. You should get the stuff hopefully still today.

 

 Signature 

**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

Profile
 
 
Posted: 27 January 2013 03:24 PM   [ Ignore ]   [ # 20 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2599
Joined  2004-07-06
Horo - 27 January 2013 09:30 AM
David Brinnen - 27 January 2013 08:02 AM

Horo, the fish-eye lens works so well in this scene I’m going to try and cook something up for this contest too using that!  What a good idea.  It adds an almost Escheresque quality to the bridges and buildings as the twist and overlap one another in what now looks like a non-Euclidean space.  Very cool!  I’m going to try and throw in an impossible DOF effect to mine for good measure - could take a while to render though…

Thank you David! I have now all three variants ready, just working on the doc. You should get the stuff hopefully still today.

I chose a warm orange in contrast to your predominantly cool blue palette.  http://www.daz3d.com/forums/viewthread/15430/P135/#231206

I really like the distortion effect of the Fisheye Lens - such a relief from the tyranny of the rectilinear camera perspective.

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 27 January 2013 03:37 PM   [ Ignore ]   [ # 21 ]
Power Member
Avatar
RankRankRank
Total Posts:  1281
Joined  2008-03-30

You guys are so talented, did everyone use the Daz/Bryce bridge, I’ve had some issues with missing geometry, tho have not yet used it with the latest Daz build. smile

 Signature 

[Join the little green box collection party!]
Ianz Place
Daz 3D Documentation
Daz 3D on YouTube
Daz 3D Forum Archive

Profile
 
 
Posted: 27 January 2013 03:43 PM   [ Ignore ]   [ # 22 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2599
Joined  2004-07-06
IanzThingz - 27 January 2013 03:37 PM

You guys are so talented, did everyone use the Daz/Bryce bridge, I’ve had some issues with missing geometry, tho have not yet used it with the latest Daz build. smile

Thanks Ian!

I did use the Bridge but… I used it between an earlier version of DS and an earlier version of Bryce.  Not because I anticipated problems, that just happened to be point I bridged this over.  As far as possible I try to avoid using DS unless I absolutely have to because it infuriates me so much with it’s (to me) impenetrable interface and counter-intuitive controls.  I’m sure it’s a fine piece of software in the right hands, but clearly mine are not those hands.

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 27 January 2013 04:27 PM   [ Ignore ]   [ # 23 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  15947
Joined  2003-10-09

I didn’t use the DS bridge, as I don’t use DS. I exported an OBJ from Poser and then used that in Bryce. It takes a little more setting up in Bryce because some things like transparencies don’t show at all, and have to be applied manually, and although the bump maps do carry over, the setting has to be tweaked.

 Signature 

Chohole’s Space        Neil’Vs Freebies and stuff        Autumn Bryce Rendering Challenge        September Freebie Challenge
My DAZ 3D Gallery    11915

Profile
 
 
Posted: 28 January 2013 02:00 AM   [ Ignore ]   [ # 24 ]
Power Member
Avatar
RankRankRank
Total Posts:  1616
Joined  2007-12-10

Like Pam, I don’t use Daz Studio either and as such, don’t use the bridge.
I also just import .obj files and usually re-map all textures to Bryce procedurals.

With most of Stonemason’s models I think that would be counter productive because he textures his stuff up so well and the devil in the detail would be really difficult to reproduce with procedurals, but the freebie I used was ideal for Bryce textures.

 Signature 

I’ve got nothing of my own to promote, no models, no tutorials, no website, nothin’, nada, nill, nowt.

Profile
 
 
Posted: 28 January 2013 06:33 AM   [ Ignore ]   [ # 25 ]
New Member
Total Posts:  10
Joined  2008-12-27

I did use the Bridge from DS3 to Bryce 6.3 and save the Scene. Open and Render in Bryce 7.1 Pro.

Profile
 
 
Posted: 28 January 2013 06:47 AM   [ Ignore ]   [ # 26 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3543
Joined  2004-10-01
bombenleger58 - 28 January 2013 06:33 AM

I did use the Bridge from DS3 to Bryce 6.3 and save the Scene. Open and Render in Bryce 7.1 Pro.

Exactly. That’s why I still have Studio 2.3 for Bryce 5.5, Studio 3 for Bryce 6.1/6.3 and Studio 4.5 for Bryce 7.1. One of those combinations usually works. (Never uninstall a working program!)

 Signature 

**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

Profile
 
 
Posted: 28 January 2013 11:47 AM   [ Ignore ]   [ # 27 ]
Power Member
Avatar
RankRankRank
Total Posts:  1665
Joined  2008-02-14
Horo - 28 January 2013 06:47 AM
bombenleger58 - 28 January 2013 06:33 AM

I did use the Bridge from DS3 to Bryce 6.3 and save the Scene. Open and Render in Bryce 7.1 Pro.

Exactly. That’s why I still have Studio 2.3 for Bryce 5.5, Studio 3 for Bryce 6.1/6.3 and Studio 4.5 for Bryce 7.1. One of those combinations usually works. (Never uninstall a working program!)

Those are Words of truth!

 Signature 

PUBLISHED ARTIST
First Bastion’s Environments here at Daz

Profile
 
 
Posted: 28 January 2013 12:04 PM   [ Ignore ]   [ # 28 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3543
Joined  2004-10-01

Ok, I have my second entry up and now I have nothing more to do until next year smile  http://www.daz3d.com/forums/viewthread/15430/P150#231771

 Signature 

**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

Profile
 
 
Posted: 28 January 2013 12:11 PM   [ Ignore ]   [ # 29 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2599
Joined  2004-07-06
Horo - 28 January 2013 12:04 PM

Ok, I have my second entry up and now I have nothing more to do until next year smile  http://www.daz3d.com/forums/viewthread/15430/P150#231771

Well done, seems we were thinking along similar lines, I’m rendering one which uses Deep Space HDRI 1 right now.  Don’t know if it will be done rendering today though…

 Signature 

that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

Profile
 
 
Posted: 28 January 2013 12:15 PM   [ Ignore ]   [ # 30 ]
Addict
Avatar
RankRankRankRank
Total Posts:  3543
Joined  2004-10-01

Thank you David. Mine took a while. Darn soft shadows were noisy and I had to re-render at a higher setting. I did it on the slower i3 over the night and it finished in 13 hours.

 Signature 

**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

Profile
 
 
   
2 of 7
2