Unfortunately, image attachments are broken on the forums at the moment. If, however, the issue is what I think it is, with the red and blue squares appearing on your render… it’s actually an issue with Renderman (the underlying render engine for DS) and Deep Shadow Mapping. Some people report that a very minute camera angle change will cause them to go away, but the only guaranteed method is to switch to Raytraced shadows and take the render time hit.
That IS a render engine issue, the DAZ Studio 3Delight render engine is not made BY DAZ 3D so they can not fix it. The people that DO make it know of the issue and have not been able to solve that error either. Only Ray Traced or NO Shadows work as intended all the time at this time.