I’m wanting the most basic of basic things here and Carrara is fighting me for it. I created a space ship in blender and exported it as an obj. However when I import the model into Carrara, Carrara does not allow me to put textures on it. Rather it allows me to put them on the model, they just never show up. In fact NO pattern will show up on my ship. What is going on?
Could be a few things.
1. Normals are reversed
2. Blender didn’t export texture coordinates
3. No UV map (happens if you make a modification even if UV’d)
Blender has the ability to do ‘dynamic’ UV maps (updates them as you go along, but it’s a check box and not enabled by default…). Also, the textures/UV and such are check boxes on the OBJ export options.
In Edit mode, in Blender, hit the ‘A’ key twice…everything should turn orange…then Mesh > Normals >Recalculate Outside…then export. Also make sure you’ve actually assigned a material. You don’t have to assign a texture, in Blender…just a material.