I’m fairly familiar with Hex and have punched, pushed and fiddled with all buttons and menus to no avail.
Is there a way to convert triangular geometry to polygons (quads) in Hexagon? It’s quite easy and fast in Blender (and does a pretty nice job too) but I’d like to stay in one program rather than bouncing around in two or more programs.
Thanks a bunch.
Converting triangles to quads (polygons) in Hexagon? |
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