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anything glows
Posted: 09 January 2013 11:12 AM   [ Ignore ]
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Hello!! i just search on the forum, as questions about how to do with anythin glows lamps are often submitted, but I didn’t find!... If somebody can point me at a precedent question (or answer), thank you!!!

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Posted: 09 January 2013 11:30 AM   [ Ignore ]   [ # 1 ]
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This might help:
http://forumarchive.daz3d.com/viewtopic.php?t=189211

Is there a specific question, or an issue you are having with A_GLOWS?

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320+ TUTORIALS for Carrara at CARRARA CAFE
C3DE - CARRARA 3D EXPO MAGAZINE - the showcase for Carrara Artists

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Posted: 10 January 2013 12:07 PM   [ Ignore ]   [ # 2 ]
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I’m not able to open Carrara right now, but I did have to learn something about “Anything Glows”.  As I recall, just dropping it on an item causes it to show up under the item, but you still have to type in the name of the item in the properties at the right.  And I recall it has to be spelled exactly right (case sensitive) and maybe the name of the item has to be unique.  I think.

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http://bond3d.wix.com/carrarators#!home/mainPage

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Posted: 10 January 2013 12:50 PM   [ Ignore ]   [ # 3 ]
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Steve K - 10 January 2013 12:07 PM

I’m not able to open Carrara right now, but I did have to learn something about “Anything Glows”.  As I recall, just dropping it on an item causes it to show up under the item, but you still have to type in the name of the item in the properties at the right.  And I recall it has to be spelled exactly right (case sensitive) and maybe the name of the item has to be unique.  I think.

Yes, the name has to be unique, otherwise I believe it will default to the first item that was loaded by that name (I am not sure, but anyway the name needs to be unique).

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Posted: 10 January 2013 02:40 PM   [ Ignore ]   [ # 4 ]
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I usually just copy/paste the name of the object that gets AG.


An important thing for people new to Carrara to remember, is that Anything Glows turns the object into a light source, but it does not make the object itself glow. So if you model a light bulb and apply AG to the filament, it will emit light, but it will not appear white hot. You would need to use the glow channel in the filament’s shader to give it the white hot look.

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I find it somewhat liberating not to be encumbered by accuracy.

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