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Face Creation
Posted: 11 January 2013 09:33 AM   [ Ignore ]   [ # 16 ]
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Thanks to all.  I am slowly getting a hang of this but I have another question about morphing the face.  I noticed when I was using the scluptris software on the eyes and mouth that I could not completely close over the gaps.  There would always be a line.  My thought is to somehow replace the head on the Victoria 5 model with the head of the Cyborg 4.0 model.  Then I could work on closing the eyes on it and after that bring in the skin texture to finish my model.

What are y’all’s thoughts on this process?

Thanks!

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Posted: 11 January 2013 03:11 PM   [ Ignore ]   [ # 17 ]
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If you want to completely cover the eyes you would probably be better looking at making a GeoGraft eyemask to replace that area of the head - morphing will have problems, both closing the eyes smoothly and keeping the join smooth as other morphs are applied.

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Posted: 11 January 2013 03:38 PM   [ Ignore ]   [ # 18 ]
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Richard Haseltine - 11 January 2013 03:11 PM

If you want to completely cover the eyes you would probably be better looking at making a GeoGraft eyemask to replace that area of the head - morphing will have problems, both closing the eyes smoothly and keeping the join smooth as other morphs are applied.

How do you geograft?  Is that a software?

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