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Face Creation
Posted: 07 January 2013 04:57 PM   [ Ignore ]
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Okay, I am new to this software and this forum so please be kind.  If there is already a post out there that is similar to this please just direct me to it.

I have a character which I have drawn and wrote about.  My character has no to subtle facial features.  How do I form a faceless character from the existing Victoria 5 model?

Thanks!

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Posted: 07 January 2013 05:19 PM   [ Ignore ]   [ # 1 ]
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Hello Double D! smile

Currently I am not aware of anything available that would give you a “nearly faceless” character that is specifically for V5….

However (good news) since V5 is actually a “Shape” for Genesis ( and since Genesis can be so mixed up…lol) there might be something that could work for you. smile

I know of a few things you could look at.

The first one looks like it’s a clothing set, but it isn’t. It’s a shape set for Genesis and comes with a mask, that I know can hide ears and nose… not sure how versatile the masks are, but may help:

http://www.daz3d.com/galaxy-for-genesis

The second shape I know of is from the same creator, it’s more of a ‘toon” figure, I guess…but does have very “smooth” features.:

http://www.daz3d.com/noddy-for-genesis


There are a few toon characters that may also help:

http://www.daz3d.com/hiro-5

http://www.daz3d.com/hitomi-3d-anime-girl-for-genesis

...BUT…

There may be even another option for you. Genesis already has some interesting “smoothing” capabilities. Are you familiar with the smoothing features available in Daz Studio 4?

 

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Posted: 07 January 2013 05:25 PM   [ Ignore ]   [ # 2 ]
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Another option, these free morphs:
http://www.sharecg.com/v/57901/gallery/21/DAZ-Studio/SickleYields-Mutations-For-Genesis

There’s morphs there to create faces that are lipless, earless, noseless, etc. May be able to work with those to remove or dampen some features.

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Posted: 08 January 2013 05:48 AM   [ Ignore ]   [ # 3 ]
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If you just wanted to plain Genesis face rather than V5’s you could look for the V5 head morph in the shaping options and set it to -100%

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Posted: 08 January 2013 06:03 AM   [ Ignore ]   [ # 4 ]
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why not use this tool?

http://www.facegen.com/

and facegen genesis daz exporter
http://www.facegen.com/exporterDG.htm

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Posted: 08 January 2013 08:05 AM   [ Ignore ]   [ # 5 ]
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Thanks for your help.  So is the face gen software how people develop new characters or is it ususally just morphing the downloadable characters?

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Posted: 08 January 2013 08:08 AM   [ Ignore ]   [ # 6 ]
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JasmineSkunk - 07 January 2013 05:19 PM

There may be even another option for you. Genesis already has some interesting “smoothing” capabilities. Are you familiar with the smoothing features available in Daz Studio 4?

No I am not.  I downloaded this last week and I have been playing around with it.  Like I said, I am a traditional artist (hobbiest) with a few years of practice with Photoshop and Painter softwares.  I am just starting in the 3D world.  Any lesson is greatly appreciated.

Thanks!

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Posted: 08 January 2013 08:15 AM   [ Ignore ]   [ # 7 ]
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mishwish - 08 January 2013 05:48 AM

If you just wanted to plain Genesis face rather than V5’s you could look for the V5 head morph in the shaping options and set it to -100%

I quickly looked for this option and could not find it.  Where is this morph option?

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Posted: 08 January 2013 08:15 AM   [ Ignore ]   [ # 8 ]
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Most characters use hand-sculpted faces, made in ZBrush or the like.

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DAZ Studio Frequently Asked Questions

Index of free DAZ Studio scripts and plugins list

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Posted: 08 January 2013 08:19 AM   [ Ignore ]   [ # 9 ]
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I guess another question which I will need to ask may help with my delima now and that is, How can I take body parts from another creature and attach to my human character, ie horns?  Maybe I can take the head of a cyborg, place it on my human character and put skin on it.

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Posted: 08 January 2013 08:21 AM   [ Ignore ]   [ # 10 ]
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Richard Haseltine - 08 January 2013 08:15 AM

Most characters use hand-sculpted faces, made in ZBrush or the like.

  I have played with Zbrush.  What do you just export the model from Zbrush and imported into or onto your character?

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Posted: 08 January 2013 08:36 AM   [ Ignore ]   [ # 11 ]
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Richard Haseltine - 08 January 2013 08:15 AM

Most characters use hand-sculpted faces, made in ZBrush or the like.

What about sculptris?  Just looking at keeping the cost down.

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Posted: 08 January 2013 09:57 AM   [ Ignore ]   [ # 12 ]
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I believe Sculptris can do morphs, but I haven’t tried it - the main thing with morphs is to make sure you are working on the base mesh, bot the sub-divided mesh as seeen on the default Genesis (set mesh resolution to base before export) and don’t do anything to add, remove or change geometry (that can be a problem in Sculptris, I think).

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Posted: 08 January 2013 02:44 PM   [ Ignore ]   [ # 13 ]
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There is also an interested way of creating morphs for DAZ’s Genesis figure using only blender and import/export scripts for it
described in:
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2834649
Scripts for the newer Blender versions are toward the end of that thread.

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Posted: 08 January 2013 10:54 PM   [ Ignore ]   [ # 14 ]
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Richard Haseltine - 08 January 2013 09:57 AM

I believe Sculptris can do morphs, but I haven’t tried it - the main thing with morphs is to make sure you are working on the base mesh, bot the sub-divided mesh as seeen on the default Genesis (set mesh resolution to base before export) and don’t do anything to add, remove or change geometry (that can be a problem in Sculptris, I think).

Okay, I played around with this tonight. See attached test image.  But now how do I get the skin back on her without creating a new face?  Thanks for your help.

 

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Posted: 08 January 2013 11:01 PM   [ Ignore ]   [ # 15 ]
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There are generally two places that you can find textures for Genesis in your Content. Look in the Materials or Characters tab. V5’s textures are located in: People/Genesis/Materials/V5.  Make sure that Genesis is selected in your scene tab. Then switch to your Materials/V5 folder and double click on “V5 Bree All” to apply smile

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