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Customize navigation?
Posted: 05 January 2013 07:16 PM   [ Ignore ]
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Hello.
Is it possible to customize viewport navigation in Hexagon? I’m accustomed to Maya’s and the swap of mouse buttons in Hexagon confuses me a lot.

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Posted: 07 January 2013 02:04 PM   [ Ignore ]   [ # 1 ]
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Yes you can change the shortcut keys, look in Edit-Shortcut Editor and select the View option. Not sure about the mouse button option, I’ve set Hex so each view has a key on the key pad.

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Posted: 08 January 2013 06:41 PM   [ Ignore ]   [ # 2 ]
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Thank you for your reply, Wee Dangerous John. Unfortunately, there doesn’t appear to be any way of changing scene navigation controls. Even via shortcuts window.

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Posted: 13 January 2013 01:17 AM   [ Ignore ]   [ # 3 ]
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Here’s a screen grab of the View section of the Shortcut Editor, all you have to do is click on the button you want to change and choose a key which has not already been allocated.

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Posted: 13 January 2013 08:14 AM   [ Ignore ]   [ # 4 ]
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Wee Dangerous John - 13 January 2013 01:17 AM

Here’s a screen grab of the View section of the Shortcut Editor, all you have to do is click on the button you want to change and choose a key which has not already been allocated.

The OP will be referring to the “Alt+ mouse button” for screen navigation. In Maya “Alt+MMB” = Pan. “Alt + RMB” = Zoom. In Hexagon that is reversed.

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Posted: 16 January 2013 07:36 PM   [ Ignore ]   [ # 5 ]
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Steve athome - 13 January 2013 08:14 AM

The OP will be referring to the “Alt+ mouse button” for screen navigation. In Maya “Alt+MMB” = Pan. “Alt + RMB” = Zoom. In Hexagon that is reversed.

Yes, that’s exactly what I need, but the Shortcut Editor doesn’t allow any customization of mouse navigation. :(
Does DAZ3D have any plans of implementing this in one of the next possible Hexagon updates perhaps?

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