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Tutorial Uber Area Lighting: The Basics
Posted: 31 October 2013 03:33 AM   [ Ignore ]   [ # 211 ]
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SS added at post above, ignore the crooked leftside wall >.<
thanks

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Posted: 31 October 2013 04:18 AM   [ Ignore ]   [ # 212 ]
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Sorry but I am still not understanding where the cube is and what you are trying to achieve. Can you break it down for me please or show me a screenshot of what it looks like in the viewport window and not a render. Where is the cube exaclty?

Also what version of Daz Studio are you using DS 4.6.1.17?

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Posted: 31 October 2013 04:53 PM   [ Ignore ]   [ # 213 ]
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Yup, the latest DS 4.6 updated 4.6.1.17
Here is the image of my viewport

Blue strokes = where the emmision come from, the cube / elevator door rim
Red strokes = area where didn’t get lit

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Posted: 31 October 2013 05:01 PM   [ Ignore ]   [ # 214 ]
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So which part did you apply Area Light Base to, the doors? Sorry I am just having a hard time understanding, probably due to some heavy pain killers I am on due to being on a bus that had an accident recently.smile

Also Ambient is onlly if you want something to glow and plays no part in emiting light so I would drop ambient to 0%.for now.

Where did this mesh/cube like object come from?

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Posted: 01 November 2013 03:32 AM   [ Ignore ]   [ # 215 ]
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Sorry, my English is bit messed up, sometimes it’s hard for me to make a structured sentence

The mesh of the light source is from the blue stripped area, and
I want to lit the elevator door which is red stripped area

Wish you get well soon Szark ^^

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Posted: 01 November 2013 04:17 AM   [ Ignore ]   [ # 216 ]
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Right I understand now but I think you are misunderstanding how these lights work.

The only part of that blue stripped area that would cast any light on to the doors is a small narrow strip on the inside of the blue stripped area surrounding the doors and really that is not much space to emit light to get what you want. I think you would be better off thinking of another way to light this.

Or you could make that inside edge a Material Zone of it own so that inside egde is the light source so you can really amp up the instensity without over lighting the whole scene.

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Posted: 01 November 2013 09:17 AM   [ Ignore ]   [ # 217 ]
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Szark - 01 November 2013 04:17 AM

Right I understand now but I think you are misunderstanding how these lights work.

The only part of that blue stripped area that would cast any light on to the doors is a small narrow strip on the inside of the blue stripped area surrounding the doors and really that is not much space to emit light to get what you want. I think you would be better off thinking of another way to light this.

Or you could make that inside edge a Material Zone of it own so that inside egde is the light source so you can really amp up the instensity without over lighting the whole scene.

It works, by assigning the inside edge to the new surface and have their own lightning setting. Thank you Szark, didn’t cross my mind that we have that function in DAZ, I rarely used it unless for very detailed scene.

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Posted: 01 November 2013 09:45 AM   [ Ignore ]   [ # 218 ]
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My pleasure and we got there in the end which is what matters. smile

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Posted: 02 November 2013 12:20 AM   [ Ignore ]   [ # 219 ]
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Svark, OT- I hope you are okay, sorry to hear about the bus accident.  Hugs from Florida. You take care of yourself. Hope everyone around you pampers you!

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Posted: 02 November 2013 04:38 AM   [ Ignore ]   [ # 220 ]
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(Even bigger OT)
Thank you Novica, very kind of you. I have some heavy duty meds and I should be back to my normal self in a couple of weeks, as for pampering well I only have Christine (I say only as my family live in New Zealand) and I can’t stop pampering her so that would be a no. smile  To be honest I was more concerned with the elder lady in front of me, on that bus, who went flying, bumped her head and landed on the floor facing the opposite direction with her leg twisted and trapped under the seat. I didn’t leave until the paramedics told me she would be fine. I am old school and care about others, not like the rest of the passengers who just wanted to get off as quick as possible. Many didn’t even show concern. I hate what the world is turning into sometimes.

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Posted: 04 November 2013 08:16 PM   [ Ignore ]   [ # 221 ]
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This tutorial really open up my eyes what DAZ and 3Delight engine could achieve if you know how to utilize every feature they have.
Before, I was only playing with default DAZ lightning that have lot of limitation, but now I could make even more realistic render.
My advice to other newbie like me, don’t be shy to look for tutorial and ask question of what you don’t understand.

Here is the example what you could do with this Uber Area Lighting

http://fav.me/d6t2uq7
(Deviantart link)

Thank you Szark, and cheers!!

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Posted: 04 November 2013 08:23 PM   [ Ignore ]   [ # 222 ]
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Thank you ang_deedee well you certainly learn quickly, impressive and nice lighting in that image. I am glad it helped.

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Posted: 04 November 2013 10:15 PM   [ Ignore ]   [ # 223 ]
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ang_deedee - 04 November 2013 08:16 PM

This tutorial really open up my eyes what DAZ and 3Delight engine could achieve if you know how to utilize every feature they have.

Here is the example what you could do with this Uber Area Lighting
(Deviantart link)
Thank you Szark, and cheers!!

TOS states family friendly doesn’t it? Including links?  A warning of Mature Content needs to be put on that. All ages visit the forums.
That said, it’s beautifully done with the lighting.

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Posted: 04 November 2013 10:37 PM   [ Ignore ]   [ # 224 ]
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Novica - 04 November 2013 10:15 PM
ang_deedee - 04 November 2013 08:16 PM

This tutorial really open up my eyes what DAZ and 3Delight engine could achieve if you know how to utilize every feature they have.

Here is the example what you could do with this Uber Area Lighting
(Deviantart link)
Thank you Szark, and cheers!!

TOS states family friendly doesn’t it? Including links?  A warning of Mature Content needs to be put on that. All ages visit the forums.
That said, it’s beautifully done with the lighting.

Deviant Art has Mature Content filters, which are set for that image, so the link is permissible.

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Posted: 06 November 2013 04:48 AM   [ Ignore ]   [ # 225 ]
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Szark - 04 November 2013 08:23 PM

Thank you ang_deedee well you certainly learn quickly, impressive and nice lighting in that image. I am glad it helped.

Thank you Szark

Novica - 04 November 2013 10:15 PM

TOS states family friendly doesn’t it? Including links?  A warning of Mature Content needs to be put on that. All ages visit the forums.
That said, it’s beautifully done with the lighting.

Thank you Novica, and thanks for the tips, I completely forgot about that, and will be more careful about that ^^ from now on, but as fixmypcmike mentioned thankfully Deviantart has that function, and I always set mature content ‘on’ for images like that.

fixmypcmike - 04 November 2013 10:37 PM

Deviant Art has Mature Content filters, which are set for that image, so the link is permissible.

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