I’m trying to emit the cube like object with downward U shape, umh like elevator rim, but the elevator door didn’t get light, the elevator rim itself is over bright already. I set it on 1000 intensity and 1000 fall off ‘end’
The area facing the elevator rim get the light, but not with the side of the rim. Oh and I was trying to render a dark area which only the rim emit the light. Wait a minute, I’ll try to post the pic here.
The light bar on the ceiling is like what i want to achieve, and I tried to set the emmision setting to be the same, since they roughly the same size. Oh, I’ve change the intensity to 700%, ambient 100%, shadow 90%, and fall off end at 200, since 1000 will light up the whole hallway.
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