what problems are you having? I’ve got everything but T5 (s5 maybe?) and I haven’t had any serious issues with the rigging. The shoulders a a bit strange in some poses but that’s how genesis is too so oh well. when do you issues appear and what are they? Do you have screen shots?
My original question remains. Do all Daz genesis morphs use the same weight map?
Like I said before. You cannot make changes to Genesis’ weightmap. All characters are based on genesis, thus use the same weightmap. If you don’t like the way something bends, you make a JCM or adjust rigging.
Well you can save changes. Just edit the map and save as scene or character. I’m sure we could also save as an asset, although I haven’t tried.
That’s not how it’s done, and you can’t. If you could, you risk messing up all of the movements in your morphs in genesis.
So don’t do it.
Edit: See, this is why I don’t answer too many questions. Someone asks, you give them the answer, then they want to spend a half hour arguing with you. If you knew the answer, why did you start this thread?
Sorry, didn’t intend to cross.
But as I have said, JCMs aside. Do all original Daz Genesis morphs use the same weight map?
Edit:- More to the point, if they do why? Its similar to selling a custom texture map with a generic displacement/bump map.