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JANUARY 2013 New Users Contest WIP Thread
Posted: 13 January 2013 05:14 PM   [ Ignore ]   [ # 61 ]
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hi sasje I know what you are talking about, this has to be the only street with out a street light mailbox or anything that would make it look like a street, details, details, details, I have to remember that, but why remove one of the hover, is there such a thing as to much?

thanks
[ Edited: 13 January 2013 05:21 PM by dune411412 ]
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Posted: 14 January 2013 11:07 AM   [ Ignore ]   [ # 62 ]
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dune411412 - 12 January 2013 10:27 PM
hi
this is what I came up with so far, at least this time I have shadows, and a little more in the background anyone let me know what you think

Nice work with the pose! Not sure about the hovertank color scheme, though, as I expect you want the viewer's focus to be on the woman...
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Posted: 14 January 2013 11:41 AM   [ Ignore ]   [ # 63 ]
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sithkitten - 13 January 2013 01:36 PM
Thanks for the comments, everyone! It's good to see everyone else's work as it transforms, too. I'm learning tons. Here's the current state of my image, after a few adjustments here and there with camera angles, expression, and lighting.


Beautiful job!
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Posted: 14 January 2013 01:24 PM   [ Ignore ]   [ # 64 ]
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dune411412 - 13 January 2013 05:14 PM
hi sasje I know what you are talking about, this has to be the only street with out a street light mailbox or anything that would make it look like a street, details, details, details, I have to remember that, but why remove one of the hover, is there such a thing as to much?

thanks

Yes there is but that depends on what you want.
I think, just what Scott says, that you want to focus on the woman.
If so then in my eyes it is a little bit busy in the air, when I see you’re render my eyes goes up to the air
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Posted: 14 January 2013 01:29 PM   [ Ignore ]   [ # 65 ]
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My eyes go to the extreme colors. Are those the textures that come with the props
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Posted: 14 January 2013 02:01 PM   [ Ignore ]   [ # 66 ]
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Frank0314 - 14 January 2013 01:29 PM
My eyes go to the extreme colors. Are those the textures that come with the props
No they are not. I'm with Frank on this point. All real Pin ups in the day were with the real items (Planes, Cars whatever) those new mat colors ruin the Image to my eyes. To really get this one to POP (IMHO) the proper textures should be used, then The Rule of Thirds to get the Focus on the Model, the background is much lower in importance than the Focus of the image, then I would use DOF to really POP the model in the Final render. I think you are more focused on useing the full BG than you should be. The Real Focus should be the Model in this render.

Just my two cents.
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Posted: 15 January 2013 09:47 AM   [ Ignore ]   [ # 67 ]
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bluemoon - 12 January 2013 03:13 PM
Thanks Sasje.
In this scene I was never really happy with the lighting, so I have redone it with more of a Sci-Fi theme.
I only used uber Area Lights in this and did this to see how tings will look. Still needs work on the pose and camera to get it looking more like the first one.


I agree with the others that while both look good, the first one has far more weight to it with the angle and DOF.

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Trying to figure out what I'm going to work on and I think I've narrowed it down to three choices, each with their own varying concerns. Perhaps the others here might have suggestions on which to do or what fixes should be made.
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Posted: 15 January 2013 10:01 AM   [ Ignore ]   [ # 68 ]
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I'd like to see the first on redone
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Posted: 15 January 2013 07:11 PM   [ Ignore ]   [ # 69 ]
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scott
yes the color scheme is off but what color would it be when you have a team of amazon pilot, but I understand what you are talking about the eyes more to the hover and not the women, I have to find a way to balance it out better

sasje what if I make the hovers in the air smaller, and far off into the distance, I just did not want the sky to be blank
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Posted: 16 January 2013 09:45 AM   [ Ignore ]   [ # 70 ]
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Making them a bit smaller may help a lot
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Posted: 16 January 2013 03:53 PM   [ Ignore ]   [ # 71 ]
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this is what I came up with so far comments are always welcome
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Posted: 17 January 2013 02:32 PM   [ Ignore ]   [ # 72 ]
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dune411412 - 16 January 2013 03:53 PM
this is what I came up with so far comments are always welcome

Sorry for the late answer.
About the hovers, just what Frank says.

My feelings go for this one.
My eyes go directly to her.
One thing, the white color on her lips is that with the lip color or is that because of the light or is the specular strength to high??

Good job grin
[ Edited: 17 January 2013 03:14 PM by Sasje ]
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Posted: 17 January 2013 02:56 PM   [ Ignore ]   [ # 73 ]
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Sasje - 17 January 2013 02:32 PM
dune411412 - 16 January 2013 03:53 PM
this is what I came up with so far comments are always welcome

Sorry for the late answer.
About the hovers, just what Frank says.

My feelings go for this one.
My eyes go directly to her.
One thing, the white color on her lips is that with the lip color or is that because of the light or is the specular strength to high??

God job grin

That's her teeth showing. LOL
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Posted: 17 January 2013 03:14 PM   [ Ignore ]   [ # 74 ]
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BWSman - 17 January 2013 02:56 PM
Sasje - 17 January 2013 02:32 PM
dune411412 - 16 January 2013 03:53 PM
this is what I came up with so far comments are always welcome

Sorry for the late answer.
About the hovers, just what Frank says.

My feelings go for this one.
My eyes go directly to her.
One thing, the white color on her lips is that with the lip color or is that because of the light or is the specular strength to high??

God job grin

That's her teeth showing. LOL

Whoops!! grin I mean the lower lip
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Posted: 17 January 2013 09:28 PM   [ Ignore ]   [ # 75 ]
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dune411412 - 16 January 2013 03:53 PM
this is what I came up with so far comments are always welcome


I'm curious, what's your lighting setup and render settings?
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