To start things off I wanted to give you all some links that may be of use when approaching your image this month:
Previous New User Contest Tips and Help (Hey it's reflection time for us as well
July New User's Contest Tips and Help
August New User's Contest Tips and Help
September New User's Contest Tips and Help
December New User's Contest Tips and Help
Special TY to the Community Volunteers for all their hard work on these contests over the last year...you all truly are the BEST, I can't say it enough
Helpful Steps while approaching this Project/Contest:
1. Examine your original image. What do you love about it? What do you dislike (as artists there is always something LOL)?
2. Did you convey the feeling or message you wished to in your original? Did you set the mood as you intended?
3. Did you focus more on certain aspects of your creation while possibly missing smaller details in other areas?
Once you have looked over your original and begin looking at it from a different perspective, then ask yourself these next questions (tied in with the three above):
1. In the areas I dislike, what could I do that would make me like it more. Have a learned something new? Is there a new approach to the image I could try?
2. If you dislike the mood or feel you missed the message or feel you were trying to convey, are there new ways you could approach it? New lighting, a different pose, different post work?
3. If you focused on one area more then the overall image (I have this trouble all the time LOL) could you improve the overall details of the image? Add more that would help pull everything together for a more complete look?
Please also note for those brand new to 3D in general you may use a sketch you created or drawing or a 2D image you created in an app like GIMP or PSP or Photoshop and translate it to 3D as well. When you post in the contest thread just be sure to attach a scanned image or photograph of your original sketch if its a hard copy or post the original image from GIMP etc.
In the coming days I'll post some before and afters of my own to this post to show some examples to try and help show how sometimes revisiting a composition can help you gain insight when approaching new compositions as well as how it can additionally help with confidence as you see your own growth over time
As promised here is a rework of mine as an example
So I picked this image and went through my little self assessment.
So here is my assessment (just as an example) so you know what I saw when I looked at it the other day and chose it.
1. I love the general concept...cute and sweet and has my two fav things...fae and dragons
2. Maybe all that blue may make it a touch "sad" looking as where I wanted this to be more sweet and touching and colors can convey mood (or rather pallet choices) so I wanted to get away from that and also possibly add more separation so the focus (the fae and dragon) don't blend in so so much. I think I missed the mood possibly a little because the pallet was blue. Maybe not horribly but it seemed fun to see what a change there would do.
3. I focused alot on the Posing of the girl in the original and not so much the dragon so the dragon kinda looks disinterested or not as invested? Also I noticed while she went in to smooch her friend, her eyes weren't closed which I thought maybe took away from the softness of her giving her "pet" a little smoochie hehe
So after looking it over, I reworked it as you see in the second image that contains the multiple colors with the pinks etc in it. I paid more attention to the Pose of the dragon so it seemed (at least to me) more engaged in the scene, added some splashes of color, added in a little DOF to accentuate the foreground more, repainted the hair and clothes and added a little jewelry as well this time. Had her eyes closed so it looked more sweet and loving and softer. (Though I do note I liked the initial pose of the girl a little better in the original but try as I might I couldn't seem to replicate it ROFL)
Now, whether the first image or the second is better for the viewer, I'll leave up to you all...but it was fun to see how I could apply things I've learned since 2005 as well as get to see comparatively how little tweaks and changes here and there would affect the outcome


