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Simplified guide to Genesis content creation
Posted: 31 January 2013 08:45 AM   [ Ignore ]   [ # 16 ]
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Hellboy this is fantastic…thanks for taking the time to collaborate the info here.  Its a great starting point, I will bookmark for future reference when I am ready to tackle this type of project smile

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Posted: 06 February 2013 06:51 AM   [ Ignore ]   [ # 17 ]
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This is amazingly helpful.  Thank you so much!  Bookmarked.

~Bluebird

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Posted: 28 February 2013 10:07 PM   [ Ignore ]   [ # 18 ]
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omg all those aggrivaging little questions finally answered, many blessings love

MW

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Posted: 01 April 2013 06:05 PM   [ Ignore ]   [ # 19 ]
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Thanks for this treasure of knowledge, man! shock

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Posted: 13 April 2013 07:58 AM   [ Ignore ]   [ # 20 ]
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Updated with:

(H) Creating a custom morph with D-Formers
(I) Personalizing and saving morphs for future use and distribution.

wink

 

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Simplified guide to Genesis content creation.

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Posted: 14 April 2013 01:49 AM   [ Ignore ]   [ # 21 ]
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Hellboy - 13 April 2013 07:58 AM

Updated with:

(H) Creating a custom morph with D-Formers
(I) Personalizing and saving morphs for future use and distribution.

wink

{hugs} and thank you!

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Posted: 04 May 2013 11:32 AM   [ Ignore ]   [ # 22 ]
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Thank you for this

One question…how do I change my Vender name…I mean, I know how to retype a name, but I don’t want to keep doing that

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Posted: 04 May 2013 12:29 PM   [ Ignore ]   [ # 23 ]
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Vata Raven - 04 May 2013 11:32 AM

Thank you for this

One question…how do I change my Vender name…I mean, I know how to retype a name, but I don’t want to keep doing that

You mean you used a vendor name, DAZ Studio now remembers it as default and you want to change it?
I have no idea unfortunately… Maybe deleting your previous vendor folder? Sorry, I don’t know. downer

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Simplified guide to Genesis content creation.

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Posted: 04 May 2013 02:37 PM   [ Ignore ]   [ # 24 ]
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I think I know…but I"m not sure how to get to the page

when I 1st installed daz (4.5…haven’t used daz in about a year) This page popped up…and it was setting up something. I remember it asked to put in your vendor name

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Posted: 04 May 2013 03:22 PM   [ Ignore ]   [ # 25 ]
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Press F2 on a PC or go Edit > Preferences, in the window that opens you should see an “Edit” button about half way down the right side, that’s how you edit your authorship details.

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Posted: 04 May 2013 03:28 PM   [ Ignore ]   [ # 26 ]
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Thanks, that did the trick

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Posted: 05 May 2013 01:03 PM   [ Ignore ]   [ # 27 ]
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Oh, you meant your authorship info… I thought you meant the vendor name when saving a morph or whatever. raspberry

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Simplified guide to Genesis content creation.

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Posted: 05 May 2013 01:13 PM   [ Ignore ]   [ # 28 ]
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Hellboy, This is fantastic, and really helpful.  One piece I really had trouble determining (and still do somewhat)  was teh proper and expected packaging method for freebie content.  Now I just zip OBJ props with materials and figures I zip the runtime.  Thene there is the issue with custom morphs on third party content and removing geometry… But with DAZ and Poser content methods diverging (runtime vs my library) its really getting complicated.  Can we come up with a “standard”  for freebie content and packaging method and add that to the how to list here?

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Posted: 07 May 2013 09:29 AM   [ Ignore ]   [ # 29 ]
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Yeah, I think that would be a good idea. I’ll get to that as soon as I can. grin

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Simplified guide to Genesis content creation.

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Posted: 07 May 2013 03:13 PM   [ Ignore ]   [ # 30 ]
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Thank you so much for posting this guide! grin

It really is motivating to have a quick guide as a starting point.

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