Yes Richard i’ve done lots of modification to the inital morph, including deleting half of it then doing the symmetry, to speed up the morph not having to do it twice on both sides, was trying a head morpg, anyway.
But the interesting part is as follows, i just did a genesis base mesh with out touching it inside max then trying to reimport it in daz as a morph just to see if it is a max problem or my morph was bad, anyway, i used the setings as in th posted shots, and it will still blow up the mesh
@larsmidnatt i have tried that too, still same rsult even with the untouched unmodified mesh, i simply domnt understand whats wrong

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