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Who knows how to flip a morph in Zbrush, Not mirror please.
Posted: 28 December 2012 11:05 AM   [ Ignore ]
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Ignore..I figured it out. Zbrush has a brain after all lol.

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Posted: 28 December 2012 11:42 AM   [ Ignore ]   [ # 1 ]
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Care to share?

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Original Genesis shape and Genesis morphs transfer to G2F/G2M, G2F/G2M clones for Genesis
a way to transfer morphs to Genesis without Gen-X

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Posted: 28 December 2012 11:57 AM   [ Ignore ]   [ # 2 ]
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I lost the store morph target on Genesis while making a morph, But then I realized if I load a default genesis, click save store MT and import the obj with a morph on one side, it still remembers the Store MT data from the original:) This means I can mask and restore and transfer morphs by smart resym. I take it you want the workflow lol..I was rambling about my original post which I deleted. The workflow is as follows

open mesh
store morph target
make morph on one side
mask that side
export

to make a flip morph

click smart resym
now mask other half
go to morph target and adjust dial till original state is on the other side
Export.

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Posted: 28 December 2012 12:57 PM   [ Ignore ]   [ # 3 ]
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Wow, thanks!
Are you working through GoZ or just with regular import/exports?

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Original Genesis shape and Genesis morphs transfer to G2F/G2M, G2F/G2M clones for Genesis
a way to transfer morphs to Genesis without Gen-X

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Posted: 30 December 2012 03:03 PM   [ Ignore ]   [ # 4 ]
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I use a combination of Both. Mainly GoZ for tweaks on mophs, and just choose the zbrush morph in Daz I am happy with from GoZ:)

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Posted: 30 December 2012 09:44 PM   [ Ignore ]   [ # 5 ]
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Zev0 - 30 December 2012 03:03 PM

I use a combination of Both. Mainly GoZ for tweaks on mophs, and just choose the zbrush morph in Daz I am happy with from GoZ:)

Nice to hear! smile
Does GoZ work for you with ZBrush 4r5?

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Original Genesis shape and Genesis morphs transfer to G2F/G2M, G2F/G2M clones for Genesis
a way to transfer morphs to Genesis without Gen-X

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Posted: 31 December 2012 02:30 AM   [ Ignore ]   [ # 6 ]
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Not yet tried it. I will update when I am not busy. Can’t afford to have it die on me now if something goes wrong during update. Still on R4.

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Posted: 31 December 2012 02:53 AM   [ Ignore ]   [ # 7 ]
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Apparently the upgrade brakes GoZ .
So best bet is full installation.

Guess you know about transform / active symmetry

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Posted: 31 December 2012 02:57 AM   [ Ignore ]   [ # 8 ]
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Active symmetry makes what you do on the one side apply to the other. It is not the same as taking a morph from one side, and swapping it to the other. Symmetry makes one mirrored morph. I needed them seperate on both sides so they can be dialled up seperately. EG I can control a muscle bulge morph on each arm instead of at once on both. Good thing I didnt update then lol. I need my GoZ working perfectly.

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Posted: 31 December 2012 07:18 AM   [ Ignore ]   [ # 9 ]
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Zev0 - 31 December 2012 02:57 AM

Active symmetry makes what you do on the one side apply to the other. It is not the same as taking a morph from one side, and swapping it to the other. Symmetry makes one mirrored morph. I needed them seperate on both sides so they can be dialled up seperately. EG I can control a muscle bulge morph on each arm instead of at once on both. Good thing I didnt update then lol. I need my GoZ working perfectly.

Genesis mesh is not mirrored 100%.
something about vertices count left to right is different ,I think.
on the forearms ,I think.
might cause problems.

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