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Breast & Glute movement control for Genesis - NOW AVAILABLE (Commercial)
Posted: 16 April 2013 07:12 PM   [ Ignore ]   [ # 181 ]
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http://www.youtube.com/watch?v=gBGzfNgfdyo collision smoothing is under edit menu somewhere..the location has changed..apply it to genesis and set the collision item the object it must collide with..
[ Edited: 16 April 2013 07:25 PM by Zev0 ]
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Posted: 25 July 2014 11:18 AM   [ Ignore ]   [ # 182 ]
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Dear Zev0, I've installed this and I saw in the video, the breasts are automatically changed the shape depend on the model's position. How can I do/activate such thing? Or it's just the illustration in the video? Because it's a little bit hard if I have to set it manually smile

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Posted: 25 July 2014 02:10 PM   [ Ignore ]   [ # 183 ]
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In the video I just edited Keyframes. Eg position 1 the breasts are like this and will move to that in Keyframe 2. So I only made two positional changes and the animation tweaned the frames in between. So no, there is no automated way to it unfortunately. But the more you play with it the easier and quicker it is to use:)
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Posted: 26 July 2014 03:49 PM   [ Ignore ]   [ # 184 ]
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I see, so I have to that manually. That's okay, I have to master it anyway wink. Btw, this morph is for Genesis only, are you going to make one for Genesis 2 Female or V6? Because I prefer to use G2F/V6 but I can't apply the same thing. Or is there any same purpose Morphs which designated for G2F/V6?

Thnx Zev0
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Posted: 26 July 2014 05:35 PM   [ Ignore ]   [ # 185 ]
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Genesis 2 has breast bones. EG click on the breast and you can move it around. I am however looking into expanding its functionality...But it must be something useful. I don't just want to make something for the sake of making it lol.
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