I recent purchased Interjection Booster which is described to be for ‘M5 and Hitomi’... But it has came to my attention that the M5 SSS and other textures aren’t using M5 UV’s, they’re using V4’s instead. I got this for M5, and don’t understand why it’s V4 UV’s.
Various areas simply don’t line up and gaps in the texture are visible at the seams, like using V4 Diffuse textures with M5 UV’s.
Is there some mix up in the download? V4 UV SSS mats cant be used with M5 characters at all, they don’t line up, they’re the wrong UV.
I’m a big fan of the first Interjection pack for V4 M4 and V5, and make use of them in all my characters. I’d hate to think that M5’s Interjection isnt for M5 at all :(
In this small standalone package, you’ll find interjection presets for the two latest figures on the market! Hitomi and Michael 5 hit your runtimes and now they’ll hit your renders in full Interjection quality. Not a simple conversion, these presets use new methods and ideas to make these characters look their best. Two distinctive skin styles for both characters, separate mouth injections and diffuse strength modifiers make this set extremely versatile. Of course, these will work on all future Hitomi and Michael 5 products as well!
Realistic Surface Shaders for Michael 5 and Hitomi:
Both Characters Feature Two Styles
Highly Driven SSS Preset For Natural Reaction To Light
Stylized Velvet Preset For Highlighted Edges
Applies To Any Current and Future Hitomi and Michael 5 Characters
2048x2048 and 1024x1024 Hand Painted SSS Maps Specific To Each
Diffuse Strength Modifiers To Easily Adjust Characters’ Relative Brightness
Separate Mouth Injections With Their Own Maps
Michael 5 Specific:
Custom Velvet Map Containing Veins For Standing Out On Edges
Full SSS Color Map To Add Greater Variation And Realism
That’s really weired ... In same directory: M5Face.jpg, M5Torso.jpg, M5Limbs.jpg… Are all V4 UV.
It seems M5Mouth, The velvet textures and the red vein sub is M5 UV but not the above listed (which are the important Sub surface strength textures). Considering the bad appearance it shows being the wrong UV set in my attached screenies, it seems an odd choice to use it for M5’s SSS strength textures.
Are your M5Face.jpg, M5Torso.jpg, M5Limbs.jpg M5 UV’s?
Im finding it resets the diffuse on the nipples, Preset A seems to use the V4UV’d M5 SSS Strength textures (Although it dont line up cos it should be M5 not V4 with everything else that’s M5 UV) And preset B doesn’t use SSS Strength textures at all. B not only resets the Nipples but also resets the bump settings.
I have just send Dimension3D a PM to alert him to the issue.
I recently purchased your Interjection booster after having Interjection for some time now. I’m wondering if M5’s Interjection is supposed to be using V4UV SSS Strength textures? As they don’t line up when M5’s Interjection is applied to M5 characters, it is distorted and has gaps in the textures.
Hitomi does use her own UV’s as expected. In interjection, M4, V4 and V5 all used their own UV’s and are exceptional
Victoria4 UV textures used in M5’s Interjection are these:
All other M5 associated textures are M5 UV’s.
I hadn’t noticed the v4 UV issue, but I had noticed that preset 2 doesn’t apply the SSS maps at all. IIRC, there was something up with the velvet, too. I’ve only been using preset one- I can’t believe I really never noticed before!
I’ve never really figured out the Interjection stuff. I picked it up, and got some interesting renders, but…the face always seems to ‘glow’ too much. I recently gave another try, and dialed down ‘Ambient’ on the face to like 5%, and it worked better for me. I really should experiment more with it.
What are you using the Interjection for, in this case?