I wonder if anyone has seen this issue and can point me to a solution. I am trying to run DAZ Studio 4.5 Pro on Windows 8 (64 bit) which is running inside a virtual machine in VMware Fusion 5. Fusion 5 comes with OpenGL 2.1, and Studio claims everything is OK (see output “Current Hardware Features” further below). It starts up w/o any issue and displays genesis. The problems arise when I try any of the mouse operations in view port (orbit, rotate, pan, zoom) ... the image just jumps around erratically, apparently completely unrelated to what I do with the trackpad (which is handed through to the virtual machine as a 2-button mouse). The same issue shows up when I try to rotate the whole figure (select all, go to “Pose & Animate”, General -> Transforms -> Rotation -> X Rotation” for example. The slider just jumps around).
Posing individual limbs works fine, though.
—> Any ideas?
Here’s the output of “Current Hardware Features”:
Current OpenGL Version:
2.1 Mesa 7.12-devel (git-8cad948)
Gallium 0.4 on SVGA3D; build: RELEASE;
OpenGL Shading Language
Pixel Buffer Size
1024 x 1024
Maximum Number of Lights
Number of Texture Units
Maximum Texture Size
8192 x 8192
————————> There are no error messages in the log file