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Show Us Your Bryce Renders! Part 3
Posted: 22 February 2013 12:42 AM   [ Ignore ]   [ # 916 ]
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chohole - 21 February 2013 04:08 PM

More like this

Oh yes!!!

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I like Bryce, DazStudio, Poser and Vue ... in alphabetical order. And I would probably like Carrara too, if I could find the time to become acquainted with it. Peace?
Poser and Daz Studio Free Resources Wiki: https://poserdazfreebies.orain.org

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Posted: 22 February 2013 02:49 AM   [ Ignore ]   [ # 917 ]
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Jamahoney - 21 February 2013 04:51 PM

I have no idea what this is supposed to be, but, it was fun playing around with the many numerous variations, which Bryce allows.

Somewhere in the subconscious, no doubt, lies an answer wink

very beautiful Jay !

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Greetings

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Posted: 22 February 2013 04:19 AM   [ Ignore ]   [ # 918 ]
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@Chohole: Your change really makes a intresting contrast between the lovely background and the not so lovely foreground. I love it.

@Jamahoney: That looks very interesting.

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Posted: 22 February 2013 04:38 AM   [ Ignore ]   [ # 919 ]
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Cheers, Walleed & Electro wink Just messing about, really…done in Bryce 7.0 while waiting for a Bryce 6.3 animation to finish.

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Posted: 22 February 2013 07:13 AM   [ Ignore ]   [ # 920 ]
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chohole - 21 February 2013 04:08 PM

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Ladies and gentlemen, I think we have a winner. smile

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Posted: 22 February 2013 07:38 AM   [ Ignore ]   [ # 921 ]
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Indeed.

OK, plodding along with the tutorials… this is number 100 for the latest batch - in case anyone was wondering.

Bryce “Nuts and Bolts” - multi-replicate - a tutorial by David Brinnen

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that Bryce Tutorials Info and this Products made by Horo and myself and a link to my gallery at DAZ 3D

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Posted: 22 February 2013 08:52 AM   [ Ignore ]   [ # 922 ]
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David Brinnen - 22 February 2013 07:38 AM

Indeed.

OK, plodding along with the tutorials… this is number 100 for the latest batch - in case anyone was wondering.

Bryce “Nuts and Bolts” - multi-replicate - a tutorial by David Brinnen

neato smile

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Posted: 22 February 2013 09:13 AM   [ Ignore ]   [ # 923 ]
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Hi everyone!

It’s been a while since I posted in these forums, but you know…RL stuff always catches on smile

Here’s something I’ve been playing with. I actually started it some time ago, but only now did I finish it.
Its rendering was brutal…I wanted one @ 1920x1200 resolution, but Bryce was telling me it was going to take 2 days, so I rendered this smaller version that still took almost a day to complete. That’s what I get when I enable TA and use volumetric materials in the same scene smile

I call it “Storm is Coming”

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Posted: 22 February 2013 11:44 AM   [ Ignore ]   [ # 924 ]
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@David - Turbo Squid looks great.

@Rareth - I like the monochrome look.

@electro-elvis - mountain looks great, interesting sky.

@Pam - last one looks really great. A low sun lights the debris in the foreground beautifully.

@Jamahoney - interesting picture.

@MrSilus - sky and rays look excellent. Terrain looks good, too, the material applied doesn’t convince me, but the artist is the judge.

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**  [ Stuff by David Brinnen and myself**  [ My DAZ 3D Gallery**  [ My Website**  OPC 4565 **

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Posted: 22 February 2013 12:20 PM   [ Ignore ]   [ # 925 ]
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N1…MrSilus...looks great! Personally, I should like more contrast/darkness, however, as Horo says (which always applies - no matter whom from ‘so-called’ experiences of a critiquer…etc.,) “the artist is the judge”.

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Posted: 22 February 2013 12:28 PM   [ Ignore ]   [ # 926 ]
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chohole - 21 February 2013 04:08 PM

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Beautiful image… I really love this.

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Posted: 22 February 2013 03:09 PM   [ Ignore ]   [ # 927 ]
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@Horo

Thanks! Regarding the material, I wanted a rocky like texture for the slope and grassy on top, but I guess I can tweak it a bit more for a more realistic look.

@Jamahoney

Thanks! I actually tweaked the contrast a bit. The original render is brighter and less contrasty than what I posted here. Maybe once I’m done tweaking the terrain’s material a bit more, I can also darken the image a bit and see if I like the final result smile

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Posted: 22 February 2013 06:50 PM   [ Ignore ]   [ # 928 ]
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David Brinnen - 22 February 2013 07:38 AM

Indeed.

OK, plodding along with the tutorials… this is number 100 for the latest batch - in case anyone was wondering.

Bryce “Nuts and Bolts” - multi-replicate - a tutorial by David Brinnen

I’m good at reading manuals and using them as reference, but I learn best visually and by example.  You’re not going to believe this, but I had no idea, multi-replicate could be used this way.  All the abstract renders I’ve done with multi-replicate have been done by punching in the values manually and seeing what the end result will be. smile

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Posted: 22 February 2013 08:14 PM   [ Ignore ]   [ # 929 ]
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Here’s a quick one.  I was trying for abstracts, and playing with a few tutorials…

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Posted: 23 February 2013 02:00 AM   [ Ignore ]   [ # 930 ]
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David Brinnen - 22 February 2013 07:38 AM

Indeed.

OK, plodding along with the tutorials… this is number 100 for the latest batch - in case anyone was wondering.

Bryce “Nuts and Bolts” - multi-replicate - a tutorial by David Brinnen

I just checked out this video—did not try it yet. I see a spiral type building similar to Waleed’s beautiful renders. I wonder if he uses multi-replicate.

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