Not posted anything for ages so I thought I’d post this. Still been looking
in though, seen some excellent images lately from everyone.
This is all the components from my first submission built up in to a complete piston and bearing.
Used an HDRI for the lighting and background image.
I’m struggling to understand the time it was taking to render though.
Bryce told me it was 7 hrs 56 mins. That was on Christmas eve when I started rendering.
I left it on overnight and by morning it had only done 24%. I left it on all Christmas day
and night, when I looked on Boxing day it had only done 56%.
I finally stopped the render process today @ 62%.
The render settings were Premium Quality, Soft Shadows, 144 Rays Per Pixel, and Maximum Ray Depth was set to 6.
This image was only done with Regular (Normal AA) and it took lest than an hour, but the difference is really not noticeable.
Again very nice Bryce modelling work [ i am assuming it was all modeled in Bryce].
Render is great too.
Perhaps for your subject matter TA, 144 R/P, 6 RD are not necessary. I think the reflections were the killer in your case!
You are right, Normal AA is fine for your scene.
Here is a render http://www.daz3d.com/index.php?&ACT=50&fid=38&aid=40810_SvaPXja8kHKGujLisAZz&board_id=1 i did with similar settings [TA, 144 R/P, 12 RD] but very big final size [suitable for printing] which took 3 weeks. Why 3 weeks? Well the water had reflection and refraction and half the objects [tens of thousands of MetaBalls] were rendered underwater which contributed to the overall lighting because of the “light bouncing around under the water surface” [technically that is not what actually happens but is an intuitive understanding of it].