There’s a funny old saying… a watched pot never boils.
<sarcasm>
I can confirm that this old saying isn’t true. I tried it once. Put water in a pot, put it on the stove and high, and waited and watched. Sure
enough, it DID boil (much to my surprise).
</sarcasm>
Are you sure?
I doubt it.
I mean, the water may have boiled, but the pot?? They are usually made of metals with a higher boiling point that the average stove can reach.
As for Carrara Development, I thought it was still waiting for the Big Renaming to Cowrarra timed to coincide withe the long awaited release of The Millennium Cow!
There’s a funny old saying… a watched pot never boils.
<sarcasm>
I can confirm that this old saying isn’t true. I tried it once. Put water in a pot, put it on the stove and high, and waited and watched. Sure
enough, it DID boil (much to my surprise).
</sarcasm>
Are you sure?
I doubt it.
I mean, the water may have boiled, but the pot?? They are usually made of metals with a higher boiling point that the average stove can reach.
I’m not defending Carrara over the more Pro-priced softwares, but I chose Carrara from the start because I have no intentions of modelling everything I need for my movies. Quite the opposite, I want to model as little as possible! But with Carrara, one can do what is done in Poser and/or DS while having the awesome abilities of:
- Actual mesh manipulation and morph additions
- Handling much larger scenes
- Many various methods of lighting and rendering
and I feel that Carrara has much better animation tools as well - or is it just the interface? I can barely get going in Poser, but DS seemed even worse ...
There must be more people out there who are like me in that they want to assemble scenes from purchased content and render off a bazillion animated clips with the intention of creating a movie or a short or…
When I researched software for performing this stuff while having the ability to actually model figures, Carrara stood completely alone. Completely. Well, now that I own it, it truly does what I wanted it to do BETTER than what I’d hoed it would. BETTER! And I find that to be very cool, indeed. ...
Personally, I kinda went with Carrara as a stop-gap until next April/May when I get a bonus at work. At that point, I’ll make a decision on whether to trade up to Lightwave or go full bore with Maya… or stick with the Daz/Carrara thing that I’ve got experience with. With the price of Carrara as low as it was over this Holiday, it was hard to turn down.
Look at your software as tools in a toolbox. Carrara is good. It has many features that the big boys have, but they may not be implemented quite as well or be a bit out of date, in which case, if you have the money for the big guns, then go for it. If you like Carrara for whatever reason, there’s no reason to get rid of it. Just because you have a new hammer doesn’t mean you have to get rid of your old one. There are also many different types of hammers for specific jobs.
Many people here use Carrara, Blender, Poser, Bryce, etc. etc. Some people use Poser as sort of a plugin for Carrara in that they may use the walk designer to generate walk cycles for use in Carrara. There’s others that may use Carrara along side Blender. It all depends on your workflow.
I would bet all the devs are working on Genesis and getting duf to work. They stand to make more money if they get all the problems with content ironed out.
But as Kodiak mentioned, they assigned adding German language to Carrara. Maybe they want to lure some of the C4D crowd in Germany.
The thing that keeps coming up is that to use DAZ content, it’s much easier and takes less time to use Studio and Carrara. To get the content into other apps, there is all the re-rigging, texture issues, etc. to deal with.
Can’t argue with that; I could if I actually knew different lol
Actually as bad as it sounds when I was trying to decide between carrara and C4D, I went with carrara because there were a couple of people on the Eovia forum I knew from the Kerkythea forum
I would bet all the devs are working on Genesis and getting duf to work. They stand to make more money if they get all the problems with content ironed out.
But as Kodiak mentioned, they assigned adding German language to Carrara. Maybe they want to lure some of the C4D crowd in Germany.
The thing that keeps coming up is that to use DAZ content, it’s much easier and takes less time to use Studio and Carrara. To get the content into other apps, there is all the re-rigging, texture issues, etc. to deal with.
Can’t argue with that; I could if I actually knew different lol
Actually as bad as it sounds when I was trying to decide between carrara and C4D, I went with carrara because there were a couple of people on the Eovia forum I knew from the Kerkythea forum
I got into Carrara when a guy who knew more about how to do what I wanted to do with DAZ/Poser characters suggested it years ago. He told me it was the closest to LW at the time in quality, was much more affordable, and could easily work with DAZ/Poser stuff. He was right! I had RayDream so the upgrade made even more sense.
Yep, I got Win7 64 bit, with 8gb ram….but C7P always seems to drag. (though it uses all 8 processors to render)
That is because a 32-bit application is limited to a virtual address space of 2 GB. On a 64-bit system, a process can address up to 8 TB (8192 GB). So the more RAM you have, the more a process’ VAS can stay in memory and not get swapped to your paging file.