Hello.
I might remember it wrong, but in DS3 when you applied a texture MAT with Ctrl, you could have been prompted to check to replace or to ignore the textures, which allowed fast texture swap while keeping texture parameters like specular strength same. I think that in DS 4.5 this isn’t working with Poser-like MATs anymore, only with DS-matposes. Am I missing something or that feature is really gone?


